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| 1 | +import java.util.*; |
| 2 | + |
| 3 | +public class Josegs95 { |
| 4 | + public static void main(String[] args) { |
| 5 | + new Josegs95().DragonBallTournament(); |
| 6 | + } |
| 7 | + |
| 8 | + private double delay = 1; |
| 9 | + |
| 10 | + public void DragonBallTournament(){ |
| 11 | + List<Fighter> participantList = getFighters(); |
| 12 | + |
| 13 | + if (!checkParticipantCount(participantList.size())){ |
| 14 | + System.out.println("No se puede empezar el torneo porque no hay suficientes participantes"); |
| 15 | + return; |
| 16 | + } |
| 17 | + System.out.print("Introduzca el delay para las peleas (en segundos): "); |
| 18 | + delay = Double.parseDouble(new Scanner(System.in).nextLine()); |
| 19 | + |
| 20 | + System.out.println("¡¡ Comienza el torneo de artes marciales !!"); |
| 21 | + System.out.println(); |
| 22 | + |
| 23 | + Fighter winner = tournament(new ArrayList<>(participantList)); |
| 24 | + |
| 25 | + System.out.println("\n"); |
| 26 | + System.out.println("¡¡" + winner.getNAME() + " ha ganado el torneo de artes marciales!!"); |
| 27 | + } |
| 28 | + |
| 29 | + private Fighter tournament(ArrayList<Fighter> participants){ |
| 30 | + int nParticipants = participants.size(); |
| 31 | + switch (nParticipants){ |
| 32 | + case 2: |
| 33 | + System.out.println("¡ Empieza la final !"); |
| 34 | + break; |
| 35 | + case 4: |
| 36 | + System.out.println("¡ Empieza las semifinales !"); |
| 37 | + break; |
| 38 | + case 8: |
| 39 | + System.out.println("¡ Empieza los cuartos de final !"); |
| 40 | + break; |
| 41 | + case 16: |
| 42 | + System.out.println("¡ Empieza los octavos de final !"); |
| 43 | + break; |
| 44 | + default: |
| 45 | + System.out.println("¡ Empieza la ronda de " + nParticipants + " !"); |
| 46 | + break; |
| 47 | + } |
| 48 | + Collections.shuffle(participants); |
| 49 | + System.out.print("COMBATES: "); |
| 50 | + for (int i = 0; i < nParticipants; i += 2){ |
| 51 | + System.out.print("[" + participants.get(i).getNAME() + " vs " + participants.get(i + 1).getNAME() + "] "); |
| 52 | + } |
| 53 | + System.out.println(); |
| 54 | + |
| 55 | + System.out.println("Pulse INTRO para continuar la simulación"); |
| 56 | + new Scanner(System.in).nextLine(); |
| 57 | + |
| 58 | + List<Fighter> loserList = new ArrayList<>(); |
| 59 | + for (int i = 0; i < nParticipants; i += 2){ |
| 60 | + battle(participants.get(i), participants.get(i + 1), loserList); |
| 61 | + System.out.println(); |
| 62 | + } |
| 63 | + |
| 64 | + participants.removeAll(loserList); |
| 65 | + |
| 66 | + if (participants.size() == 1) |
| 67 | + return participants.get(0); |
| 68 | + else |
| 69 | + return tournament(participants); |
| 70 | + } |
| 71 | + |
| 72 | + private void battle (Fighter fighter1, Fighter fighter2, List<Fighter> loserList){ |
| 73 | + Fighter first, last; |
| 74 | + if (fighter1.getSPD() > fighter2.getSPD()) { |
| 75 | + first = fighter1; |
| 76 | + last = fighter2; |
| 77 | + } else if (fighter1.getSPD() < fighter2.getSPD()) { |
| 78 | + first = fighter2; |
| 79 | + last = fighter1; |
| 80 | + } else { |
| 81 | + first = Math.random() < 0.5 ? fighter1 : fighter2; |
| 82 | + last = first == fighter1 ? fighter2 : fighter1; |
| 83 | + } |
| 84 | + |
| 85 | + try { |
| 86 | + int round = 1; |
| 87 | + while(first.isAlive()){ |
| 88 | + System.out.print("Ronda " + round++ + ". "); |
| 89 | + System.out.print(first.getNAME() + "(" + first.getHp() + "/100) "); |
| 90 | + System.out.println(last.getNAME() + "(" + last.getHp() + "/100)"); |
| 91 | + |
| 92 | + attack(first, last); |
| 93 | + if (!last.isAlive()) |
| 94 | + break; |
| 95 | + attack(last, first); |
| 96 | + |
| 97 | + if (round < 20) |
| 98 | + Thread.sleep((long) (delay * 1000)); |
| 99 | + System.out.println(); |
| 100 | + } |
| 101 | + } catch (InterruptedException e) { |
| 102 | + throw new RuntimeException(e); |
| 103 | + } |
| 104 | + |
| 105 | + |
| 106 | + if (first.isAlive()) { |
| 107 | + System.out.println(first.getNAME() + " ha ganado el combate."); |
| 108 | + first.heal(); |
| 109 | + loserList.add(last); |
| 110 | + } else { |
| 111 | + System.out.println(last.getNAME() + " ha ganado el combate."); |
| 112 | + last.heal(); |
| 113 | + loserList.add(first); |
| 114 | + } |
| 115 | + } |
| 116 | + |
| 117 | + private void attack(Fighter attacker, Fighter defender){ |
| 118 | + if (Math.random() < 0.2){ |
| 119 | + System.out.println(defender.getNAME() + " ha esquivado el ataque de " + attacker.getNAME()); |
| 120 | + return; |
| 121 | + } |
| 122 | + |
| 123 | + int attackerATK = attacker.getATK(); |
| 124 | + int defenderDEF = defender.getDEF(); |
| 125 | + double damageDealt = Math.max(attackerATK - defenderDEF, 10); |
| 126 | + |
| 127 | + if (attackerATK < defenderDEF) |
| 128 | + damageDealt *= 0.1; |
| 129 | + |
| 130 | + defender.takeDamage(damageDealt); |
| 131 | + System.out.println(attacker.getNAME() + " ha hecho " + damageDealt + " puntos de daño a " |
| 132 | + + defender.getNAME()); |
| 133 | + } |
| 134 | + |
| 135 | + private boolean checkParticipantCount(int nParticipants){ |
| 136 | + for (int i = 1, participantLimit; (participantLimit = (int) Math.pow(2, i)) <= nParticipants; i++){ |
| 137 | + if (participantLimit == nParticipants) |
| 138 | + return true; |
| 139 | + } |
| 140 | + |
| 141 | + return false; |
| 142 | + } |
| 143 | + |
| 144 | + private List<Fighter> getFighters(){ |
| 145 | + Fighter goku = new Fighter("Goku", 80, 50, 60); |
| 146 | + Fighter vegeta = new Fighter("Vegeta", 70, 60, 55); |
| 147 | + Fighter piccolo = new Fighter("Piccolo"); |
| 148 | + Fighter gohan = new Fighter("Gohan"); |
| 149 | + Fighter krilin = new Fighter("Krilin"); |
| 150 | + Fighter yamcha = new Fighter("Yamcha"); |
| 151 | + Fighter tien = new Fighter("Tien"); |
| 152 | + Fighter jackie = new Fighter("Jackie Chun"); |
| 153 | + |
| 154 | + return Arrays.asList(goku, vegeta, piccolo, gohan, |
| 155 | + krilin, yamcha, tien, jackie); |
| 156 | + } |
| 157 | + |
| 158 | + public class Fighter{ |
| 159 | + final private String NAME; |
| 160 | + final private int ATK; |
| 161 | + final private int DEF; |
| 162 | + final private int SPD; |
| 163 | + private int hp = 100; |
| 164 | + |
| 165 | + public Fighter(String name, int attack, int defense, int speed) { |
| 166 | + this.NAME = name; |
| 167 | + this.ATK = attack; |
| 168 | + this.DEF = defense; |
| 169 | + this.SPD = speed; |
| 170 | + } |
| 171 | + |
| 172 | + public Fighter(String name){ |
| 173 | + this.NAME = name; |
| 174 | + Random rnd = new Random(); |
| 175 | + ATK = rnd.nextInt(0, 101); |
| 176 | + DEF = rnd.nextInt(0, 101); |
| 177 | + SPD = rnd.nextInt(0, 101); |
| 178 | + } |
| 179 | + |
| 180 | + public void takeDamage(double amount){ |
| 181 | + hp -= amount; |
| 182 | + hp = (hp < 0) ? 0 : hp; |
| 183 | + } |
| 184 | + |
| 185 | + public void heal(){ |
| 186 | + hp = 100; |
| 187 | + } |
| 188 | + |
| 189 | + public boolean isAlive(){ |
| 190 | + return hp > 0; |
| 191 | + } |
| 192 | + |
| 193 | + public String getNAME() { |
| 194 | + return NAME; |
| 195 | + } |
| 196 | + |
| 197 | + public int getATK() { |
| 198 | + return ATK; |
| 199 | + } |
| 200 | + |
| 201 | + public int getDEF() { |
| 202 | + return DEF; |
| 203 | + } |
| 204 | + |
| 205 | + public int getSPD() { |
| 206 | + return SPD; |
| 207 | + } |
| 208 | + |
| 209 | + public int getHp() { |
| 210 | + return hp; |
| 211 | + } |
| 212 | + } |
| 213 | +} |
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