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| 1 | +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| 2 | +; RUN: opt < %s -loop-vectorize -scalable-vectorization=on -mtriple riscv64-linux-gnu -mattr=+v,+f -S 2>%t | FileCheck %s -check-prefix=VLENUNK |
| 3 | + |
| 4 | +target datalayout = "e-m:e-p:64:64-i64:64-i128:128-n64-S128" |
| 5 | +target triple = "riscv64" |
| 6 | + |
| 7 | +; FIXME: In this example, we pick a vector index with which is wider than |
| 8 | +; the data width. This is correct, but sub-optimal as it causes a vsetvli |
| 9 | +; toggle in the generated code for no reason. We could have used a i32 |
| 10 | +; element type for the index here and matched the data width. |
| 11 | +define void @test(ptr noalias nocapture %a, ptr noalias nocapture %b, i32 %v) { |
| 12 | +; VLENUNK-LABEL: @test( |
| 13 | +; VLENUNK-NEXT: entry: |
| 14 | +; VLENUNK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() |
| 15 | +; VLENUNK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 |
| 16 | +; VLENUNK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]] |
| 17 | +; VLENUNK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] |
| 18 | +; VLENUNK: vector.ph: |
| 19 | +; VLENUNK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() |
| 20 | +; VLENUNK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 |
| 21 | +; VLENUNK-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]] |
| 22 | +; VLENUNK-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]] |
| 23 | +; VLENUNK-NEXT: [[TMP4:%.*]] = call <vscale x 2 x i64> @llvm.experimental.stepvector.nxv2i64() |
| 24 | +; VLENUNK-NEXT: [[TMP5:%.*]] = add <vscale x 2 x i64> [[TMP4]], zeroinitializer |
| 25 | +; VLENUNK-NEXT: [[TMP6:%.*]] = mul <vscale x 2 x i64> [[TMP5]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 1, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| 26 | +; VLENUNK-NEXT: [[INDUCTION:%.*]] = add <vscale x 2 x i64> zeroinitializer, [[TMP6]] |
| 27 | +; VLENUNK-NEXT: [[TMP7:%.*]] = call i64 @llvm.vscale.i64() |
| 28 | +; VLENUNK-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 2 |
| 29 | +; VLENUNK-NEXT: [[TMP9:%.*]] = mul i64 1, [[TMP8]] |
| 30 | +; VLENUNK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[TMP9]], i32 0 |
| 31 | +; VLENUNK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer |
| 32 | +; VLENUNK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i32> poison, i32 [[V:%.*]], i32 0 |
| 33 | +; VLENUNK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer |
| 34 | +; VLENUNK-NEXT: [[BROADCAST_SPLATINSERT4:%.*]] = insertelement <vscale x 2 x i32> poison, i32 [[V]], i32 0 |
| 35 | +; VLENUNK-NEXT: [[BROADCAST_SPLAT5:%.*]] = shufflevector <vscale x 2 x i32> [[BROADCAST_SPLATINSERT4]], <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer |
| 36 | +; VLENUNK-NEXT: br label [[VECTOR_BODY:%.*]] |
| 37 | +; VLENUNK: vector.body: |
| 38 | +; VLENUNK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] |
| 39 | +; VLENUNK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 2 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] |
| 40 | +; VLENUNK-NEXT: [[STEP_ADD:%.*]] = add <vscale x 2 x i64> [[VEC_IND]], [[DOTSPLAT]] |
| 41 | +; VLENUNK-NEXT: [[TMP10:%.*]] = add i64 [[INDEX]], 0 |
| 42 | +; VLENUNK-NEXT: [[TMP11:%.*]] = call i64 @llvm.vscale.i64() |
| 43 | +; VLENUNK-NEXT: [[TMP12:%.*]] = mul i64 [[TMP11]], 2 |
| 44 | +; VLENUNK-NEXT: [[TMP13:%.*]] = add i64 [[TMP12]], 0 |
| 45 | +; VLENUNK-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 1 |
| 46 | +; VLENUNK-NEXT: [[TMP15:%.*]] = add i64 [[INDEX]], [[TMP14]] |
| 47 | +; VLENUNK-NEXT: [[TMP16:%.*]] = icmp ult <vscale x 2 x i64> [[VEC_IND]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 512, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| 48 | +; VLENUNK-NEXT: [[TMP17:%.*]] = icmp ult <vscale x 2 x i64> [[STEP_ADD]], shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 512, i32 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer) |
| 49 | +; VLENUNK-NEXT: [[TMP18:%.*]] = getelementptr i32, ptr [[A:%.*]], i64 [[TMP10]] |
| 50 | +; VLENUNK-NEXT: [[TMP19:%.*]] = getelementptr i32, ptr [[A]], i64 [[TMP15]] |
| 51 | +; VLENUNK-NEXT: [[TMP20:%.*]] = getelementptr i32, ptr [[TMP18]], i32 0 |
| 52 | +; VLENUNK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP20]], i32 4, <vscale x 2 x i1> [[TMP16]], <vscale x 2 x i32> poison) |
| 53 | +; VLENUNK-NEXT: [[TMP21:%.*]] = call i32 @llvm.vscale.i32() |
| 54 | +; VLENUNK-NEXT: [[TMP22:%.*]] = mul i32 [[TMP21]], 2 |
| 55 | +; VLENUNK-NEXT: [[TMP23:%.*]] = getelementptr i32, ptr [[TMP18]], i32 [[TMP22]] |
| 56 | +; VLENUNK-NEXT: [[WIDE_MASKED_LOAD2:%.*]] = call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP23]], i32 4, <vscale x 2 x i1> [[TMP17]], <vscale x 2 x i32> poison) |
| 57 | +; VLENUNK-NEXT: [[TMP24:%.*]] = xor <vscale x 2 x i1> [[TMP16]], shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i32 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer) |
| 58 | +; VLENUNK-NEXT: [[TMP25:%.*]] = xor <vscale x 2 x i1> [[TMP17]], shufflevector (<vscale x 2 x i1> insertelement (<vscale x 2 x i1> poison, i1 true, i32 0), <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer) |
| 59 | +; VLENUNK-NEXT: [[PREDPHI:%.*]] = select <vscale x 2 x i1> [[TMP24]], <vscale x 2 x i32> zeroinitializer, <vscale x 2 x i32> [[WIDE_MASKED_LOAD]] |
| 60 | +; VLENUNK-NEXT: [[PREDPHI3:%.*]] = select <vscale x 2 x i1> [[TMP25]], <vscale x 2 x i32> zeroinitializer, <vscale x 2 x i32> [[WIDE_MASKED_LOAD2]] |
| 61 | +; VLENUNK-NEXT: [[TMP26:%.*]] = add <vscale x 2 x i32> [[PREDPHI]], [[BROADCAST_SPLAT]] |
| 62 | +; VLENUNK-NEXT: [[TMP27:%.*]] = add <vscale x 2 x i32> [[PREDPHI3]], [[BROADCAST_SPLAT5]] |
| 63 | +; VLENUNK-NEXT: [[TMP28:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], i64 [[TMP10]] |
| 64 | +; VLENUNK-NEXT: [[TMP29:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[TMP15]] |
| 65 | +; VLENUNK-NEXT: [[TMP30:%.*]] = getelementptr inbounds i32, ptr [[TMP28]], i32 0 |
| 66 | +; VLENUNK-NEXT: store <vscale x 2 x i32> [[TMP26]], ptr [[TMP30]], align 4 |
| 67 | +; VLENUNK-NEXT: [[TMP31:%.*]] = call i32 @llvm.vscale.i32() |
| 68 | +; VLENUNK-NEXT: [[TMP32:%.*]] = mul i32 [[TMP31]], 2 |
| 69 | +; VLENUNK-NEXT: [[TMP33:%.*]] = getelementptr inbounds i32, ptr [[TMP28]], i32 [[TMP32]] |
| 70 | +; VLENUNK-NEXT: store <vscale x 2 x i32> [[TMP27]], ptr [[TMP33]], align 4 |
| 71 | +; VLENUNK-NEXT: [[TMP34:%.*]] = call i64 @llvm.vscale.i64() |
| 72 | +; VLENUNK-NEXT: [[TMP35:%.*]] = mul i64 [[TMP34]], 4 |
| 73 | +; VLENUNK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP35]] |
| 74 | +; VLENUNK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 2 x i64> [[STEP_ADD]], [[DOTSPLAT]] |
| 75 | +; VLENUNK-NEXT: [[TMP36:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] |
| 76 | +; VLENUNK-NEXT: br i1 [[TMP36]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] |
| 77 | +; VLENUNK: middle.block: |
| 78 | +; VLENUNK-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]] |
| 79 | +; VLENUNK-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]] |
| 80 | +; VLENUNK: scalar.ph: |
| 81 | +; VLENUNK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ] |
| 82 | +; VLENUNK-NEXT: br label [[FOR_BODY:%.*]] |
| 83 | +; VLENUNK: for.body: |
| 84 | +; VLENUNK-NEXT: [[IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[LATCH:%.*]] ] |
| 85 | +; VLENUNK-NEXT: [[ICMP:%.*]] = icmp ult i64 [[IV]], 512 |
| 86 | +; VLENUNK-NEXT: br i1 [[ICMP]], label [[DO_LOAD:%.*]], label [[LATCH]] |
| 87 | +; VLENUNK: do_load: |
| 88 | +; VLENUNK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[IV]] |
| 89 | +; VLENUNK-NEXT: [[ELEM:%.*]] = load i32, ptr [[ARRAYIDX]], align 4 |
| 90 | +; VLENUNK-NEXT: br label [[LATCH]] |
| 91 | +; VLENUNK: latch: |
| 92 | +; VLENUNK-NEXT: [[PHI:%.*]] = phi i32 [ [[ELEM]], [[DO_LOAD]] ], [ 0, [[FOR_BODY]] ] |
| 93 | +; VLENUNK-NEXT: [[ADD:%.*]] = add i32 [[PHI]], [[V]] |
| 94 | +; VLENUNK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[IV]] |
| 95 | +; VLENUNK-NEXT: store i32 [[ADD]], ptr [[ARRAYIDX2]], align 4 |
| 96 | +; VLENUNK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV]], 1 |
| 97 | +; VLENUNK-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024 |
| 98 | +; VLENUNK-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP2:![0-9]+]] |
| 99 | +; VLENUNK: for.end: |
| 100 | +; VLENUNK-NEXT: ret void |
| 101 | +; |
| 102 | +entry: |
| 103 | + br label %for.body |
| 104 | + |
| 105 | +for.body: |
| 106 | + %iv = phi i64 [ 0, %entry ], [ %iv.next, %latch ] |
| 107 | + %icmp = icmp ult i64 %iv, 512 |
| 108 | + br i1 %icmp, label %do_load, label %latch |
| 109 | + |
| 110 | +do_load: |
| 111 | + %arrayidx = getelementptr inbounds i32, ptr %a, i64 %iv |
| 112 | + %elem = load i32, ptr %arrayidx |
| 113 | + br label %latch |
| 114 | + |
| 115 | +latch: |
| 116 | + %phi = phi i32 [%elem, %do_load], [0, %for.body] |
| 117 | + %add = add i32 %phi, %v |
| 118 | + %arrayidx2 = getelementptr inbounds i32, ptr %b, i64 %iv |
| 119 | + store i32 %add, ptr %arrayidx2 |
| 120 | + %iv.next = add nuw nsw i64 %iv, 1 |
| 121 | + %exitcond.not = icmp eq i64 %iv.next, 1024 |
| 122 | + br i1 %exitcond.not, label %for.end, label %for.body |
| 123 | + |
| 124 | +for.end: |
| 125 | + ret void |
| 126 | +} |
| 127 | + |
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