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Horizontal positioning of control nodes work in reverse when a RTL language is chosen #105823

@AturAseman

Description

@AturAseman

Tested versions

Tested in: v4.4.1.stable.official [49a5bc7]

System information

Windows 10 - v4.4.1.stable.official [49a5bc7]

Issue description

when editor language is set to a RightToLeft language the placement options like preset options or changing positions manually do not work correctly, placing nodes on right when left options are chosen and the other way around. however, their positioning is corrected when the project is running, showing elements put on left of scene editor on the right of running project's window.
i tested other nodes and it seems the problem is exclusive to control nodes.
here's a video showing the problem:

0001-1698.mp4

changing the UI layout direction to LeftToRight doesn't seem to make a difference for this problem.

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