Open
Description
Tested versions
4.3, 4.2, 4.1, 4.0
System information
android j2prime android j7 (or any 2016~ phone) godot 4.3 dev3
Issue description
+proceduralsky is really slow on android (20-30fps) on an empty scene
+when world environment sky is set to color or panorama the framerate is 60+
Steps to reproduce
+create empty godot project (gl_compatibility)
+add environment
+add proceduralsky
+export to android with remote debug enabled
+fps ~30
+now remove sky
+fps 60+
Minimal reproduction project (MRP)
N/A