File tree Expand file tree Collapse file tree 1 file changed +6
-1
lines changed
llvm/include/llvm/Frontend/HLSL Expand file tree Collapse file tree 1 file changed +6
-1
lines changed Original file line number Diff line number Diff line change @@ -27,7 +27,10 @@ class Metadata;
27
27
namespace hlsl {
28
28
namespace rootsig {
29
29
30
- // Definition of the various enumerations and flags
30
+ // Definition of the various enumerations and flags. The definitions of all
31
+ // values here correspond to their description in the d3d12.h header and are
32
+ // carried over from their values in DXC. For reference:
33
+ // https://learn.microsoft.com/en-us/windows/win32/api/d3d12/
31
34
32
35
enum class RootFlags : uint32_t {
33
36
None = 0 ,
@@ -76,6 +79,8 @@ enum class ShaderVisibility {
76
79
Mesh = 7 ,
77
80
};
78
81
82
+ // D3D12_FILTER enumeration:
83
+ // https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ne-d3d12-d3d12_filter
79
84
enum class Filter {
80
85
MinMagMipPoint = 0 ,
81
86
MinMagPointMipLinear = 0x1 ,
You can’t perform that action at this time.
0 commit comments