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| 1 | +namespace exs28; |
| 2 | +/* |
| 3 | +╔══════════════════════════════════════╗ |
| 4 | +║ Autor: Kenys Alvarado ║ |
| 5 | +║ GitHub: https://github.com/Kenysdev ║ |
| 6 | +║ 2024 - C# ║ |
| 7 | +╚══════════════════════════════════════╝ |
| 8 | +------------------------------------------------- |
| 9 | +* SOLID: PRINCIPIO DE SUSTITUCIÓN DE LISKOV (LSP) |
| 10 | +------------------------------------------------- |
| 11 | +*/ |
| 12 | + |
| 13 | +// clase base |
| 14 | +public abstract class Animal(string name) |
| 15 | +{ |
| 16 | + protected string name = name; |
| 17 | + |
| 18 | + public abstract string MakeSound(); |
| 19 | +} |
| 20 | + |
| 21 | +// Clases derivadas |
| 22 | +public class Dog(string name) : Animal(name) |
| 23 | +{ |
| 24 | + public override string MakeSound() |
| 25 | + { |
| 26 | + return $"{name} hace Woof"; |
| 27 | + } |
| 28 | +} |
| 29 | + |
| 30 | +public class Cat(string name) : Animal(name) |
| 31 | +{ |
| 32 | + public override string MakeSound() |
| 33 | + { |
| 34 | + return $"{name} hace Meow"; |
| 35 | + } |
| 36 | +} |
| 37 | + |
| 38 | +/* |
| 39 | +_______________ |
| 40 | +* EJERCICIO: |
| 41 | +* Crea una jerarquía de vehículos. Todos ellos deben poder acelerar y frenar, así como |
| 42 | +* cumplir el LSP. |
| 43 | +* Instrucciones: |
| 44 | +* 1. Crea la clase Vehículo. |
| 45 | +* 2. Añade tres subclases de Vehículo. |
| 46 | +* 3. Implementa las operaciones "acelerar" y "frenar" como corresponda. |
| 47 | +* 4. Desarrolla un código que compruebe que se cumple el LSP. |
| 48 | +*/ |
| 49 | + |
| 50 | +// Clase base abstracta |
| 51 | +public abstract class Vehicle(string brand, string model) |
| 52 | +{ |
| 53 | + // Propiedades |
| 54 | + public string Brand { get; } = brand; |
| 55 | + public string Model { get; } = model; |
| 56 | + |
| 57 | + // Métodos abstractos |
| 58 | + public abstract string Accelerate(); |
| 59 | + public abstract string Brake(); |
| 60 | +} |
| 61 | + |
| 62 | +// Clases derivadas |
| 63 | +public class Car(string brand, string model) : Vehicle(brand, model) |
| 64 | +{ |
| 65 | + public override string Accelerate() |
| 66 | + { |
| 67 | + string properties = $"{Brand} - {Model}"; |
| 68 | + return $"Acelerando auto: {properties}"; |
| 69 | + } |
| 70 | + |
| 71 | + public override string Brake() |
| 72 | + { |
| 73 | + string properties = $"{Brand} - {Model}"; |
| 74 | + return $"Frenando auto: {properties}"; |
| 75 | + } |
| 76 | +} |
| 77 | + |
| 78 | +public class Motorcycle(string brand, string model) : Vehicle(brand, model) |
| 79 | +{ |
| 80 | + public override string Accelerate() |
| 81 | + { |
| 82 | + string properties = $"{Brand} - {Model}"; |
| 83 | + return $"Acelerando Motocicleta: {properties}"; |
| 84 | + } |
| 85 | + |
| 86 | + public override string Brake() |
| 87 | + { |
| 88 | + string properties = $"{Brand} - {Model}"; |
| 89 | + return $"Frenando Motocicleta: {properties}"; |
| 90 | + } |
| 91 | +} |
| 92 | + |
| 93 | +public class Truck(string brand, string model) : Vehicle(brand, model) |
| 94 | +{ |
| 95 | + public override string Accelerate() |
| 96 | + { |
| 97 | + string properties = $"{Brand} - {Model}"; |
| 98 | + return $"Acelerando Camión: {properties}"; |
| 99 | + } |
| 100 | + |
| 101 | + public override string Brake() |
| 102 | + { |
| 103 | + string properties = $"{Brand} - {Model}"; |
| 104 | + return $"Frenando Camión: {properties}"; |
| 105 | + } |
| 106 | +} |
| 107 | + |
| 108 | +//__________________ |
| 109 | +public class Program |
| 110 | +{ |
| 111 | + static void Main() |
| 112 | + { |
| 113 | + Dog perro = new("Max"); |
| 114 | + Cat gato = new("Milo"); |
| 115 | + Animal Ncat = new Cat("Dex"); |
| 116 | + |
| 117 | + Console.WriteLine(perro.MakeSound()); |
| 118 | + Console.WriteLine(gato.MakeSound()); |
| 119 | + Console.WriteLine(Ncat.MakeSound()); |
| 120 | + |
| 121 | + //___________________________ |
| 122 | + // exs 2 |
| 123 | + |
| 124 | + Car car = new("Honda", "Civic"); |
| 125 | + TestSubClass(car); |
| 126 | + |
| 127 | + Vehicle motorcycle = new Motorcycle("Kawasaki", "Ninja"); |
| 128 | + TestSubClass(motorcycle); |
| 129 | + |
| 130 | + Vehicle truck = new Truck("Ford", "Raptor"); |
| 131 | + TestSubClass(truck); |
| 132 | + |
| 133 | + } |
| 134 | + |
| 135 | + static void TestSubClass(Vehicle subClass) |
| 136 | + { |
| 137 | + Console.WriteLine("\nPropiedades:"); |
| 138 | + Console.WriteLine($"{subClass.Brand} - {subClass.Model}"); |
| 139 | + |
| 140 | + Console.WriteLine("\nMétodos:"); |
| 141 | + Console.WriteLine(subClass.Accelerate()); |
| 142 | + Console.WriteLine(subClass.Brake()); |
| 143 | + } |
| 144 | +} |
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