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use try_fold instead of try_for_each to reduce compile time
as it was stated in rust-lang#64572 that the biggest gain was due to less code was generated I tried to reduce the number of functions to inline by using try_fold direct instead of calling try_for_each that calls try_fold.
as there is some gains with using the try_fold function this is maybe a way forward.
when I tried to compile the clap-rs benchmark I get times gains only some % from rust-lang#64572
there is more function that use eg. fold that calls try_fold that also can be changed but the question is how mush "duplication" that is tolerated in std to give faster compile times
can someone start a perf run?
cc @nnethercote@scottmcm@bluss
r? @ghost
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