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39 changes: 39 additions & 0 deletions content/news/050/index.md
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Expand Up @@ -69,6 +69,45 @@ If needed, a section can be split into subsections with a "------" delimiter.

## Game Updates

### [Way of Rhea][wor]

[![Way of Rhea](wor.jpg)][wor-trailer]

[Way of Rhea][wor] just got a release date: it will be coming to Steam on
**May 20th, 2024**!

Way of Rhea is a color based puzzle game with difficult puzzles, but forgiving
mechanics being developed by [@masonremaley] in a custom Rust engine.

You can support development by [wishlisting Way of Rhea on Steam][wor], or
[signing up for the mailing list][wor-mail].

Recent updates:
- A [closed beta][wor-closed-beta] began
- All characters now have voices
- A [reset button][wor-reset] was added for when undo is inconvenient
- Speech bubbles now [identify the speaker][wor-speech-bubble]
- Orbs now are shown with an "xray" effect so they are visible even when behind scenery
- Older CPUs without AVX support are [now supported][wor-avx]
- Various [speedrunning features][wor-speedrun] were added
- Secrets were made harder
- An [in game achievement UI][wor-achievements] was created
- An [in game Jukebox UI][wor-jukebox] was created
- For more updates, see the [release notes on Steam][wor-release-notes]...

[@masonremaley]: https://twitter.com/masonremaley
[wor]: https://store.steampowered.com/app/1110620/Way_of_Rhea/?utm_campaign=tmirgd&utm_source=n50
[wor-trailer]: https://youtu.be/vFsO436r2Pw
[wor-closed-beta]: https://store.steampowered.com/news/app/1110620/view/7665759271877780609
[wor-reset]: https://clan.cloudflare.steamstatic.com/images//35599024/49e8760118b7b18e3b230ba3a3a28179c4b0e526.png
[wor-speech-bubble]: https://clan.cloudflare.steamstatic.com/images//35599024/5f63bca0a4258a26e77ac40b3d2a75f197304dcb.png
[wor-avx]: https://store.steampowered.com/news/app/1110620/view/4118050466869150657
[wor-speedrun]: https://clan.cloudflare.steamstatic.com/images//35599024/6ee82d4e0105f073082c83626e37933e682b5936.png
[wor-achievements]: https://clan.cloudflare.steamstatic.com/images//35599024/573f81c1ebce54d9efedcd693fcbe684a5629c7f.png
[wor-jukebox]: https://clan.cloudflare.steamstatic.com/images//35599024/b21c4b8ce5fa9cca7c6c1967ec5ffe169d8f1cb2.png
[wor-mail]: https://anthropicstudios.com/newsletter/signup/tech
[wor-release-notes]: https://store.steampowered.com/news/app/1110620

### [SM64JSARCHIVE][sm64jsarchive]

![Super Mario 64 JavaScript](sm64jsarchive.jpg)
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135 changes: 135 additions & 0 deletions content/news/051/index.md
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title = "This Month in Rust GameDev #51 - May 2024"
transparent = true
date = 2024-06-03
draft = true
+++

<!-- no toc -->

<!-- Check the post with markdownlint-->

Welcome to the 51th issue of the Rust GameDev Workgroup's
monthly newsletter.
[Rust] is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem for anyone wishing
to use Rust in their development process!
Want to get involved? [Join the Rust GameDev working group!][join]

You can follow the newsletter creation process
by watching [the coordination issues][coordination].
Want something mentioned in the next newsletter?
[Send us a pull request][pr].
Feel free to send PRs about your own projects!

[Rust]: https://rust-lang.org
[join]: https://github.com/rust-gamedev/wg#join-the-fun
[pr]: https://github.com/rust-gamedev/rust-gamedev.github.io
[coordination]: https://github.com/rust-gamedev/rust-gamedev.github.io/issues?q=label%3Acoordination

- [Announcements](#announcements)
- [Game Updates](#game-updates)
- [Engine Updates](#engine-updates)
- [Learning Material Updates](#learning-material-updates)
- [Tooling Updates](#tooling-updates)
- [Library Updates](#library-updates)
- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
- [Other News](#other-news)
- [Meeting Minutes](#meeting-minutes)
- [Discussions](#discussions)
- [Requests for Contribution](#requests-for-contribution)
- [Jobs](#jobs)
- [Bonus](#bonus)

<!--
Ideal section structure is:

```
### [Title]

![image/GIF description](image link)
_image caption_

A paragraph or two with a summary and [useful links].

_Discussions:
[/r/rust](https://reddit.com/r/rust/todo),
[twitter](https://twitter.com/todo/status/123456)_

[Title]: https://first.link
[useful links]: https://other.link
```

If needed, a section can be split into subsections with a "------" delimiter.
-->

## Announcements

## Game Updates

## Engine Updates

## Learning Material Updates

## Tooling Updates

## Library Updates

## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->

## Other News

<!-- One-liners for plan items that haven't got their own sections. -->

## Meeting Minutes

<!-- Up to 10 most important notes + a link to the full details -->

[See all meeting issues][label_meeting] including full text notes
or [join the next meeting][join].

[label_meeting]: https://github.com/rust-gamedev/wg/issues?q=label%3Ameeting

## Discussions

<!-- Links to handpicked reddit/twitter/urlo/etc threads that provide
useful information -->

## Requests for Contribution

<!-- Links to "good first issue"-labels or direct links to specific tasks -->

## Jobs

<!-- An optional section for new jobs related to Rust gamedev -->

## Bonus

<!-- Bonus section to make the newsletter more interesting
and highlight events from the past. -->

------

That's all news for today, thanks for reading!

Want something mentioned in the next newsletter?
[Send us a pull request][pr].

Also, subscribe to [@rust_gamedev on Twitter][@rust_gamedev]
or [/r/rust_gamedev subreddit][/r/rust_gamedev] if you want to receive fresh news!

<!--
TODO: Add real links and un-comment once this post is published
**Discuss this post on**:
[/r/rust_gamedev](TODO),
[Mastodon](TODO),
[Twitter](TODO),
[Discord](https://discord.gg/yNtPTb2).
-->

[/r/rust_gamedev]: https://reddit.com/r/rust_gamedev
[@rust_gamedev]: https://twitter.com/rust_gamedev