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QuadtreeCollider

Mr.ture.China edited this page Oct 15, 2021 · 5 revisions

IsCollitionToCollider

public bool IsCollitionToCollider(QuadtreeCollider collider)

如果这个碰撞器与指定碰撞器发生碰撞,返回true,否则返回false

SubscribeCollisionEnter

public void SubscribeCollisionEnter(IOnQuadtreeCollisionEnter subscriber)

订阅这个碰撞器的碰撞器进入事件

CancelSubscribeCollisionEnter

public void CancelSubscribeCollisionEnter(IOnQuadtreeCollisionEnter subscriber)

取消订阅这个碰撞器的碰撞器进入事件

SubscribeCollisionStay

public void SubscribeCollisionStay(IOnQuadtreeCollisionStay subscriber)

订阅这个碰撞器的碰撞器停留事件

CancelSubscribeCollisionStay

public void CancelSubscribeCollisionStay(IOnQuadtreeCollisionStay subscriber)

取消订阅这个碰撞器的碰撞器停留事件

SubscribeCollisionExit

public void SubscribeCollisionExit(IOnQuadtreeCollisionExit subscriber)

订阅这个碰撞器的碰撞器离开事件

CancelSubscribeCollisionExit

public void CancelSubscribeCollisionExit(IOnQuadtreeCollisionExit subscriber)

取消订阅这个碰撞器的碰撞器离开事件