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Description
After completing the "Loading model" chapter, the backside of the model seems to be mostly culled:
When I set VkPipelineRasterizationStateCreateInfo::cullMode
to VK_CULL_MODE_NONE
the model is rendered correctly but this is obviously not desirable.
Is this an issue with the model itself (e.g., inconsistent winding order of the triangles) or can this be fixed in the renderer?
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