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Rotating model with physics resets the rotation #248

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@thiervoj

Description

@thiervoj

When importing a model with WHS.Model and applying it a rotation in the constructor with Physics, the object is created with the correct rotation.
Then, when Physics is loaded, the rotation resets to the defaults.
Here is a pen showing the issue on the "arch" object (the Cylinder's rotation works fine) : https://codepen.io/jordanthiervoz/pen/vZBEWO

Version:
  • v2.x.x
  • v1.x.x
Issue type:
  • Bug
  • Proposal/Enhancement
  • Question
  • Discussion

Tested on:
Desktop
  • Chrome
  • Chrome Canary
  • Chrome dev-channel
  • Firefox
  • Opera
  • Microsoft IE
  • Microsoft Edge
Android
  • Chrome
  • Firefox
  • Opera
IOS
  • Chrome
  • Firefox
  • Opera

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