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fix(ngAnimate): allow removal of class that is scheduled to be added … #14760
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What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
bug fix
What is the current behavior? (You can also link to an open issue here)
See #14582
Please check if the PR fulfills these requirements
Other information:
…with requestAnimationFrame
The following case can happen when ngClass updates an element's classes in very quick order in the following way:
because requestAnimationFrame hasn't been flushed yet
Before this change:
resolves that it cannot remove class "a". However,
the first animation is still running, and finally adds "a"
After this change:
that "a" is about to be added and decides that "a" can be removed
after all.
This is a very rare case where setting the element's class
is not fast enough, and subsequent animations operate on incorrect assumptions.
"In the wild", this is caused by rapidly updating ngClass,
which uses inidvidual addClass and removeClass calls when both operations happen in a single digest.
Fixes #14582