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perf(tooltip): Defer hooking up events until there's a message and the tooltip is not disabled #19764

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Jul 14, 2020
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15 changes: 14 additions & 1 deletion src/material/tooltip/tooltip.ts
Original file line number Diff line number Diff line change
Expand Up @@ -144,6 +144,7 @@ export class MatTooltip implements OnDestroy, AfterViewInit {
private _disabled: boolean = false;
private _tooltipClass: string|string[]|Set<string>|{[key: string]: any};
private _scrollStrategy: () => ScrollStrategy;
private _viewInitialized = false;

/** Allows the user to define the position of the tooltip relative to the parent element */
@Input('matTooltipPosition')
Expand Down Expand Up @@ -173,6 +174,8 @@ export class MatTooltip implements OnDestroy, AfterViewInit {
// If tooltip is disabled, hide immediately.
if (this._disabled) {
this.hide(0);
} else {
this._setupPointerEvents();
}
}

Expand Down Expand Up @@ -202,14 +205,17 @@ export class MatTooltip implements OnDestroy, AfterViewInit {
@Input('matTooltip')
get message() { return this._message; }
set message(value: string) {
this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this._message);
if (this._message) {
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Rather than checking message here, could AriaDescriber just check this and no-op immediately?

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Updating in #19777

this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this._message);
}

// If the message is not a string (e.g. number), convert it to a string and trim it.
this._message = value != null ? `${value}`.trim() : '';

if (!this._message && this._isTooltipVisible()) {
this.hide(0);
} else {
this._setupPointerEvents();
this._updateTooltipMessage();
this._ngZone.runOutsideAngular(() => {
// The `AriaDescriber` has some functionality that avoids adding a description if it's the
Expand Down Expand Up @@ -276,6 +282,7 @@ export class MatTooltip implements OnDestroy, AfterViewInit {

ngAfterViewInit() {
// This needs to happen after view init so the initial values for all inputs have been set.
this._viewInitialized = true;
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I think the only case where this would help is if the message changes quickly before ngAfterViewInit has fired, but I don't know if that's actually possible, or if it is, it's very unlikely. In theory it can happen if people were to go directly through the setter, but they'd have to do it inside a constructor for it to matter.

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Better to be safe, right?

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@crisbeto crisbeto Jun 26, 2020

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IMO it's overly-protective since people would have to actively go out of their way to make it behave differently, and even if it does, it won't actually break, it'll just bind some events before they're actually needed.

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Was there a reason that it hooked up in ngAfterViewInit before? My concern was that adding the call to the message and disabled setters would cause the events to be attached earlier than they were before without this check.

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I don't think there's a specific reason for it. My guess is that we had the lifecycle hook defined already so we reused it instead of adding another one.

this._setupPointerEvents();

this._focusMonitor.monitor(this._elementRef)
Expand Down Expand Up @@ -543,6 +550,12 @@ export class MatTooltip implements OnDestroy, AfterViewInit {

/** Binds the pointer events to the tooltip trigger. */
private _setupPointerEvents() {
// Optimization: Defer hooking up events if there's no message or the tooltip is disabled.
if (this._disabled || !this.message || !this._viewInitialized ||
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I think that this check should be at the call site, rather than inside setupPointEvents, otherwise the caller has no way of knowing that the events were actually bound. We can pull out this logic into a utility method if it needs to be checked in multiple places.

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I think it's safer to be here - otherwise it could accidentally be omitted. Would adding a return boolean value here be ok for if the caller needs to know?

Alternatively, they can just check this._passiveListeners.size

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This is a private API so we can probably get away with not returning what the result was. Let's keep it like this for now and we can rework it if it becomes an issue.

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I'm fine with this behavior with the names in your follow-up PR

this._passiveListeners.size) {
return;
}

// The mouse events shouldn't be bound on mobile devices, because they can prevent the
// first tap from firing its click event or can cause the tooltip to open for clicks.
if (!this._platform.IOS && !this._platform.ANDROID) {
Expand Down