Closed
Description
I think i've found a quirk in the build process, described below:
If you compile a library A that include header of another library B, without including library B in the skecth, compilation fails, which is normal (according to your build process works, at least).
But, if you include library B in the skecth, compile, and then remove the include of library B, it will still compile fine (link will fail if you actually use library B, but that's not the point). This is true even if library A is modified and recompiled.
Tested with version 1.6.5