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Fixed processing code for Processing 3 #4220

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128 changes: 64 additions & 64 deletions build/shared/examples/04.Communication/Graph/Graph.ino
Original file line number Diff line number Diff line change
Expand Up @@ -44,71 +44,71 @@ void loop() {
// Graphing sketch


// This program takes ASCII-encoded strings
// from the serial port at 9600 baud and graphs them. It expects values in the
// range 0 to 1023, followed by a newline, or newline and carriage return

// Created 20 Apr 2005
// Updated 18 Jan 2008
// by Tom Igoe
// This example code is in the public domain.

import processing.serial.*;

Serial myPort; // The serial port
int xPos = 1; // horizontal position of the graph

void setup () {
// set the window size:
size(400, 300);

// List all the available serial ports
// if using Processing 2.1 or later, use Serial.printArray()
println(Serial.list());

// I know that the first port in the serial list on my mac
// is always my Arduino, so I open Serial.list()[0].
// Open whatever port is the one you're using.
myPort = new Serial(this, Serial.list()[0], 9600);

// don't generate a serialEvent() unless you get a newline character:
myPort.bufferUntil('\n');

// set inital background:
background(0);
}
void draw () {
// everything happens in the serialEvent()
}

void serialEvent (Serial myPort) {
// get the ASCII string:
String inString = myPort.readStringUntil('\n');

if (inString != null) {
// trim off any whitespace:
inString = trim(inString);
// convert to an int and map to the screen height:
float inByte = float(inString);
inByte = map(inByte, 0, 1023, 0, height);

// draw the line:
stroke(127,34,255);
line(xPos, height, xPos, height - inByte);

// at the edge of the screen, go back to the beginning:
if (xPos >= width) {
xPos = 0;
background(0);
}
else {
// increment the horizontal position:
xPos++;
}
}
}
// This program takes ASCII-encoded strings
// from the serial port at 9600 baud and graphs them. It expects values in the
// range 0 to 1023, followed by a newline, or newline and carriage return

*/
// Created 20 Apr 2005
// Updated 24 Nov 2015
// by Tom Igoe
// This example code is in the public domain.

import processing.serial.*;

Serial myPort; // The serial port
int xPos = 1; // horizontal position of the graph
float inByte = 0;

void setup () {
// set the window size:
size(400, 300);

// List all the available serial ports
// if using Processing 2.1 or later, use Serial.printArray()
println(Serial.list());

// I know that the first port in the serial list on my mac
// is always my Arduino, so I open Serial.list()[0].
// Open whatever port is the one you're using.
myPort = new Serial(this, Serial.list()[0], 9600);

// don't generate a serialEvent() unless you get a newline character:
myPort.bufferUntil('\n');

// set inital background:
background(0);
}
void draw () {
// draw the line:
stroke(127, 34, 255);
line(xPos, height, xPos, height - inByte);

// at the edge of the screen, go back to the beginning:
if (xPos >= width) {
xPos = 0;
background(0);
} else {
// increment the horizontal position:
xPos++;
}
}


void serialEvent (Serial myPort) {
// get the ASCII string:
String inString = myPort.readStringUntil('\n');

if (inString != null) {
// trim off any whitespace:
inString = trim(inString);
// convert to an int and map to the screen height:
inByte = float(inString);
println(inByte);
inByte = map(inByte, 0, 1023, 0, height);
}
}

*/

/* Max/MSP v5 patch for this example
----------begin_max5_patcher----------
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -36,55 +36,56 @@ void loop() {

// This example code is in the public domain.

import processing.serial.*;

float redValue = 0; // red value
float greenValue = 0; // green value
float blueValue = 0; // blue value

Serial myPort;

void setup() {
size(200, 200);

// List all the available serial ports
// if using Processing 2.1 or later, use Serial.printArray()
println(Serial.list());

// I know that the first port in the serial list on my mac
// is always my Arduino, so I open Serial.list()[0].
// Open whatever port is the one you're using.
myPort = new Serial(this, Serial.list()[0], 9600);
// don't generate a serialEvent() unless you get a newline character:
myPort.bufferUntil('\n');
}

void draw() {
// set the background color with the color values:
background(redValue, greenValue, blueValue);
}

void serialEvent(Serial myPort) {
// get the ASCII string:
String inString = myPort.readStringUntil('\n');

if (inString != null) {
// trim off any whitespace:
inString = trim(inString);
// split the string on the commas and convert the
// resulting substrings into an integer array:
float[] colors = float(split(inString, ","));
// if the array has at least three elements, you know
// you got the whole thing. Put the numbers in the
// color variables:
if (colors.length >=3) {
// map them to the range 0-255:
redValue = map(colors[0], 0, 1023, 0, 255);
greenValue = map(colors[1], 0, 1023, 0, 255);
blueValue = map(colors[2], 0, 1023, 0, 255);
}
}
}
import processing.serial.*;

float redValue = 0; // red value
float greenValue = 0; // green value
float blueValue = 0; // blue value

Serial myPort;

void setup() {
size(200, 200);

// List all the available serial ports
// if using Processing 2.1 or later, use Serial.printArray()
println(Serial.list());

// I know that the first port in the serial list on my mac
// is always my Arduino, so I open Serial.list()[0].
// Open whatever port is the one you're using.
myPort = new Serial(this, Serial.list()[0], 9600);
// don't generate a serialEvent() unless you get a newline character:
myPort.bufferUntil('\n');
}

void draw() {
// set the background color with the color values:
background(redValue, greenValue, blueValue);
}

void serialEvent(Serial myPort) {
// get the ASCII string:
String inString = myPort.readStringUntil('\n');

if (inString != null) {
// trim off any whitespace:
inString = trim(inString);
// split the string on the commas and convert the
// resulting substrings into an integer array:
float[] colors = float(split(inString, ","));
// if the array has at least three elements, you know
// you got the whole thing. Put the numbers in the
// color variables:
if (colors.length >=3) {
// map them to the range 0-255:
redValue = map(colors[0], 0, 1023, 0, 255);
greenValue = map(colors[1], 0, 1023, 0, 255);
blueValue = map(colors[2], 0, 1023, 0, 255);
}
}
}

*/

/* Max/MSP patch for this example
Expand Down