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[Bug] DllNotFoundException: Unable to load DLL 'FirebaseCppApp-11_4_0' #856

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@johntitor08

Description

@johntitor08

[REQUIRED] Please fill in the following fields:

  • Unity editor version: _____
  • Firebase Unity SDK version: _____
  • Source you installed the SDK: _____ (.unitypackage or Unity Package Manager)
  • Problematic Firebase Component: _____ (Auth, Database, etc.)
  • Other Firebase Components in use: _____ (Auth, Database, etc.)
  • Additional SDKs you are using: _____ (Facebook, AdMob, etc.)
  • Platform you are using the Unity editor on: _____ (Mac, Windows, or Linux)
  • Platform you are targeting: _____ (iOS, Android, and/or desktop)
  • Scripting Runtime: _____ (Mono, and/or IL2CPP)
  • Pre-built SDK from the website or open-source from this repo: _____

[REQUIRED] Please describe the issue here:

(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)

Steps to reproduce:

Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)?
What's the issue repro rate? (eg 100%, 1/5 etc)

What happened? How can we make the problem occur?
This could be a description, log/console output, etc.

If you have a downloadable sample project that reproduces the bug you're reporting, you will
likely receive a faster response on your issue.

Relevant Code:

// TODO(you): code here to reproduce the problem

Error:
DllNotFoundException: Unable to load DLL 'FirebaseCppApp-11_4_0'. Tried the load the following dynamic libraries: Rethrow as TypeInitializationException: The type initializer for 'Firebase.AppUtilPINVOKE.SWIGExceptionHelper' threw an exception. Rethrow as TypeInitializationException: The type initializer for 'Firebase.AppUtilPINVOKE' threw an exception. Rethrow as TypeInitializationException: The type initializer for 'Firebase.LogUtil' threw an exception. Rethrow as TypeInitializationException: The type initializer for 'Firebase.FirebaseApp' threw an exception.

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