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User Property values coming in late #1354

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@toainguyenvan20102002

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@toainguyenvan20102002

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  • Unity editor version: 2021.3.25
  • Firebase Unity SDK version: 9.0.0
  • Source you installed the SDK: .unitypackage (.unitypackage or Unity Package Manager)
  • Problematic Firebase Component: Analytics (Auth, Database, etc.)
  • Other Firebase Components in use:Cloud Messaging, Crashlytics, Remote Config (Auth, Database, etc.)
  • Additional SDKs you are using: Max Mediation (Facebook, AdMob, etc.)
  • Platform you are using the Unity editor on: Windows (Mac, Windows, or Linux)
  • Platform you are targeting: Android, iOS (iOS, Android, and/or desktop)
  • Scripting Runtime: IL2CPP (Mono, and/or IL2CPP)

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(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)

Steps to reproduce:

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Relevant Code:

// TODO(you): code here to reproduce the problem

We have been using a few user properties (or custom definitions) in our project since it was launched a couple of years ago. We noticed that throughout reports our user properties appear to come in a little late, and are not updated frequently.

In the image below, for example, you can see the events coming in through a Debug View. The orange clean user property gets set at 11:10:00AM, however it should have been before the earn_virtual_currency events fired at 11:09:58AM as per our code. It appears that, for some reason, the user property has a delay that the analytics do not share when being set?
image

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