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Inpainting produces results that are uneven with input image #5808

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@vladmandic

Description

@vladmandic

Describe the bug

SD inpainting works fine only if mask is absolutely perfect.
Otherwise, there are always visible seams at the edge of the mask, and uneven colors between inpainted and input image.

I've tried manually assembling latents and using them for image and mask_image instead of images as well as manually assembling entire masked_image_latent - results are the same so i left reproduction as simple as possible.

Same behavior is visible in SD and SD-XL pipelines, using base model as well as dedicated inpainting models.
Non-diffuser inpainting implementations such as legacy A1111 implementation does not have this issue.

i've attached a very simple reproduction code that

  1. generates image
  2. creates mask as a square in the middle of the image.
  3. runs inpainting pipeline

Reproduction

import torch
import diffusers
from PIL import Image

model = '/mnt/f/Models/stable-diffusion/cyan-2.5d-v1.safetensors'

pipe0 = diffusers.StableDiffusionPipeline.from_single_file(model).to('cuda')
print(pipe0.__class__.__name__)
base = pipe0('seashore').images[0]
print(base)

mask = Image.new('L', base.size, 0)
square = Image.new('L', (base.size[0]//2, base.size[1]//2), 255)
mask.paste(square, (base.size[0]//4, base.size[1]//4))
print(mask)

pipe1 = diffusers.AutoPipelineForInpainting.from_pipe(pipe0).to('cuda')
print(pipe1.__class__.__name__)
inpaint = pipe1('house', image=base, mask_image=mask, strength=0.75).images[0]
print(inpaint)

base.save('base.png')
mask.save('mask.png')
inpaint.save('inpaint.png')

Logs

No response

System Info

diffusers==0.23.0

Who can help?

@patrickvonplaten @yiyixuxu @DN6 @sayakpaul

Examples

base

mask

inpaint

note: issue was originally reported at vladmandic/sdnext#2501 which you can check for additional examples.

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