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[VPlan] Support VPReverseVectorPointer in DataWithEVL vectorization (#113667)
VPReverseVectorPointer relies on the runtime VF, but in DataWithEVL
tail-folding, EVL (which can be less than VF at runtime) should be used
instead.
This patch updates the logic to check the users of VF and replaces the
second operand if the user is VPReverseVectorPointer.
; IF-EVL-NEXT: [[VP_OP_LOAD:%.*]] = call <vscale x 4 x i32> @llvm.vp.load.nxv4i32.p0(ptr align 4 [[TMP12]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: [[VP_REVERSE:%.*]] = call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[VP_OP_LOAD]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
; IF-EVL-NEXT: [[VP_REVERSE3:%.*]] = call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[VP_REVERSE]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: call void @llvm.vp.store.nxv4i32.p0(<vscale x 4 x i32> [[VP_REVERSE3]], ptr align 4 [[TMP17]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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-
; IF-EVL-NEXT: [[TMP18:%.*]] = zext i32 [[TMP5]] to i64
; IF-EVL-NEXT: [[VP_REVERSE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.experimental.vp.reverse.nxv4i1(<vscale x 4 x i1> [[TMP15]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: [[VP_OP_LOAD4:%.*]] = call <vscale x 4 x i32> @llvm.vp.load.nxv4i32.p0(ptr align 4 [[TMP20]], <vscale x 4 x i1> [[VP_REVERSE_MASK]], i32 [[TMP5]])
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; IF-EVL-NEXT: [[VP_REVERSE:%.*]] = call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[VP_OP_LOAD4]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
; IF-EVL-NEXT: [[VP_REVERSE5:%.*]] = call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[VP_REVERSE]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: [[VP_REVERSE_MASK6:%.*]] = call <vscale x 4 x i1> @llvm.experimental.vp.reverse.nxv4i1(<vscale x 4 x i1> [[TMP15]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: call void @llvm.vp.store.nxv4i32.p0(<vscale x 4 x i32> [[VP_REVERSE5]], ptr align 4 [[TMP25]], <vscale x 4 x i1> [[VP_REVERSE_MASK6]], i32 [[TMP5]])
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; IF-EVL-NEXT: [[TMP26:%.*]] = zext i32 [[TMP5]] to i64
; CHECK-NEXT: [[VP_REVERSE:%.*]] = call <vscale x 2 x i64> @llvm.experimental.vp.reverse.nxv2i64(<vscale x 2 x i64> zeroinitializer, <vscale x 2 x i1> splat (i1 true), i32 [[TMP11]])
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