Skip to content

[X86][AMX] Fix missing stride register for tileloadd #110226

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
Oct 15, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
8 changes: 5 additions & 3 deletions llvm/lib/Target/X86/X86LowerTileCopy.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -140,14 +140,16 @@ bool X86LowerTileCopy::runOnMachineFunction(MachineFunction &MF) {
MachineInstr *NewMI =
addFrameReference(BuildMI(MBB, MI, DL, TII->get(Opc)), TileSS)
.addReg(SrcReg, getKillRegState(SrcMO.isKill()));
MachineOperand &MO = NewMI->getOperand(2);
MO.setReg(GR64Cand ? GR64Cand : X86::RAX);
MO.setIsKill(true);
MachineOperand *MO = &NewMI->getOperand(X86::AddrIndexReg);
MO->setReg(GR64Cand ? GR64Cand : X86::RAX);
// tileloadd (%sp, %idx), %tmm
Opc = GET_EGPR_IF_ENABLED(X86::TILELOADD);
#undef GET_EGPR_IF_ENABLED
NewMI = addFrameReference(BuildMI(MBB, MI, DL, TII->get(Opc), DstReg),
TileSS);
MO = &NewMI->getOperand(1 + X86::AddrIndexReg);
MO->setReg(GR64Cand ? GR64Cand : X86::RAX);
MO->setIsKill(true);
if (!GR64Cand) {
// restore %rax
// mov (%sp) %rax
Expand Down
6 changes: 3 additions & 3 deletions llvm/test/CodeGen/X86/AMX/amx-lower-tile-copy.ll
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ define dso_local void @test1(ptr%buf) nounwind {
; CHECK-NEXT: tileloadd (%rbx,%r15), %tmm0
; CHECK-NEXT: tileloadd (%rbx,%r15), %tmm1
; CHECK-NEXT: tilestored %tmm3, 1024(%rsp,%rax) # 1024-byte Folded Spill
; CHECK-NEXT: tileloadd {{[-0-9]+}}(%r{{[sb]}}p), %tmm2 # 1024-byte Folded Reload
; CHECK-NEXT: tileloadd 1024(%rsp,%rax), %tmm2 # 1024-byte Folded Reload
; CHECK-NEXT: tdpbssd %tmm1, %tmm0, %tmm2
; CHECK-NEXT: tilestored %tmm2, (%rbx,%r15)
; CHECK-NEXT: incl %r14d
Expand Down Expand Up @@ -109,8 +109,8 @@ define dso_local void @test1(ptr%buf) nounwind {
; EGPR-NEXT: tileloadd (%rbx,%r15), %tmm1 # EVEX TO VEX Compression encoding: [0xc4,0xa2,0x7b,0x4b,0x0c,0x3b]
; EGPR-NEXT: tilestored %tmm3, 1024(%rsp,%rax) # 1024-byte Folded Spill
; EGPR-NEXT: # EVEX TO VEX Compression encoding: [0xc4,0xe2,0x7a,0x4b,0x9c,0x04,0x00,0x04,0x00,0x00]
; EGPR-NEXT: tileloadd {{[-0-9]+}}(%r{{[sb]}}p), %tmm2 # 1024-byte Folded Reload
; EGPR-NEXT: # EVEX TO VEX Compression encoding: [0xc4,0xe2,0x7b,0x4b,0x94,0x24,0x00,0x04,0x00,0x00]
; EGPR-NEXT: tileloadd 1024(%rsp,%rax), %tmm2 # 1024-byte Folded Reload
; EGPR-NEXT: # EVEX TO VEX Compression encoding: [0xc4,0xe2,0x7b,0x4b,0x94,0x04,0x00,0x04,0x00,0x00]
; EGPR-NEXT: tdpbssd %tmm1, %tmm0, %tmm2 # encoding: [0xc4,0xe2,0x73,0x5e,0xd0]
; EGPR-NEXT: tilestored %tmm2, (%rbx,%r15) # EVEX TO VEX Compression encoding: [0xc4,0xa2,0x7a,0x4b,0x14,0x3b]
; EGPR-NEXT: incl %r14d # encoding: [0x41,0xff,0xc6]
Expand Down
4 changes: 2 additions & 2 deletions llvm/test/CodeGen/X86/AMX/amx-tile-basic.ll
Original file line number Diff line number Diff line change
Expand Up @@ -148,7 +148,7 @@ define void @PR90954(ptr %0, ptr %1, i32 %2) nounwind {
; CHECK-NEXT: movq %rax, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
; CHECK-NEXT: movabsq $64, %rax
; CHECK-NEXT: tilestored %tmm0, 3072(%rsp,%rax) # 1024-byte Folded Spill
; CHECK-NEXT: tileloadd {{[-0-9]+}}(%r{{[sb]}}p), %tmm1 # 1024-byte Folded Reload
; CHECK-NEXT: tileloadd 3072(%rsp,%rax), %tmm1 # 1024-byte Folded Reload
; CHECK-NEXT: movq {{[-0-9]+}}(%r{{[sb]}}p), %rax # 8-byte Reload
; CHECK-NEXT: jmp .LBB1_4
%4 = shl i32 %2, 4
Expand Down Expand Up @@ -212,7 +212,7 @@ define void @multi_use() nounwind {
; CHECK-NEXT: tilezero %tmm0
; CHECK-NEXT: movabsq $64, %rbp
; CHECK-NEXT: tilestored %tmm0, 896(%rsp,%rbp) # 1024-byte Folded Spill
; CHECK-NEXT: tileloadd {{[-0-9]+}}(%r{{[sb]}}p), %tmm1 # 1024-byte Folded Reload
; CHECK-NEXT: tileloadd 896(%rsp,%rbp), %tmm1 # 1024-byte Folded Reload
; CHECK-NEXT: tdpbf16ps %tmm0, %tmm0, %tmm1
; CHECK-NEXT: tdpbf16ps %tmm0, %tmm0, %tmm0
; CHECK-NEXT: addq $2928, %rsp # imm = 0xB70
Expand Down
Loading