Skip to content

[X86][AMX] Fix handling of AMX-FP8 internal intrinsics #123540

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
Jan 21, 2025
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 5 additions & 1 deletion llvm/lib/Target/X86/X86LowerAMXType.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -248,7 +248,11 @@ std::pair<Value *, Value *> ShapeCalculator::getShape(IntrinsicInst *II,
case Intrinsic::x86_tdpbuud_internal:
case Intrinsic::x86_tdpbf16ps_internal:
case Intrinsic::x86_tdpfp16ps_internal:
case Intrinsic::x86_tmmultf32ps_internal: {
case Intrinsic::x86_tmmultf32ps_internal:
case Intrinsic::x86_tdpbf8ps_internal:
case Intrinsic::x86_tdpbhf8ps_internal:
case Intrinsic::x86_tdphbf8ps_internal:
case Intrinsic::x86_tdphf8ps_internal: {
switch (OpNo) {
case 3:
Row = II->getArgOperand(0);
Expand Down
88 changes: 88 additions & 0 deletions llvm/test/CodeGen/X86/amx-fp8-internal.ll
Original file line number Diff line number Diff line change
Expand Up @@ -59,6 +59,91 @@ define void @test_amx(i8* %pointer, i8* %base, i64 %stride) {
ret void
}

; Function Attrs: nounwind
define dso_local void @__tile_dpbf8ps(ptr %dst, ptr %src1, ptr %src2) #0 {
; CHECK-LABEL: __tile_dpbf8ps:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: pushq %rbp
; CHECK-NEXT: subq $4976, %rsp # imm = 0x1370
; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0
; CHECK-NEXT: vmovups %zmm0, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movb $1, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movzwl (%rsi), %eax
; CHECK-NEXT: movb %al, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movb %al, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movb %al, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movswq 2(%rdx), %rcx
; CHECK-NEXT: movw %cx, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movw %cx, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movw %cx, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movswq 2(%rsi), %r8
; CHECK-NEXT: movw %r8w, {{[0-9]+}}(%rsp)
; CHECK-NEXT: movzwl %r8w, %r9d
; CHECK-NEXT: movb %r9b, {{[0-9]+}}(%rsp)
; CHECK-NEXT: shrl $2, %r9d
; CHECK-NEXT: movb %r9b, {{[0-9]+}}(%rsp)
; CHECK-NEXT: ldtilecfg {{[0-9]+}}(%rsp)
; CHECK-NEXT: addq $64, %rdi
; CHECK-NEXT: tileloadd (%rdi,%rcx), %tmm0
; CHECK-NEXT: addq $64, %rsi
; CHECK-NEXT: tileloadd (%rsi,%r8), %tmm1
; CHECK-NEXT: addq $64, %rdx
; CHECK-NEXT: tileloadd (%rdx,%rcx), %tmm2
; CHECK-NEXT: movabsq $64, %rbp
; CHECK-NEXT: tilestored %tmm0, 896(%rsp,%rbp) # 1024-byte Folded Spill
; CHECK-NEXT: tileloadd 896(%rsp,%rbp), %tmm3 # 1024-byte Folded Reload
; CHECK-NEXT: tdpbf8ps %tmm2, %tmm1, %tmm3
; CHECK-NEXT: tilestored %tmm3, (%rdi,%rcx)
; CHECK-NEXT: tilestored %tmm0, 1920(%rsp,%rbp) # 1024-byte Folded Spill
; CHECK-NEXT: tileloadd 1920(%rsp,%rbp), %tmm3 # 1024-byte Folded Reload
; CHECK-NEXT: tdpbhf8ps %tmm2, %tmm1, %tmm3
; CHECK-NEXT: tilestored %tmm3, (%rdi,%rcx)
; CHECK-NEXT: tilestored %tmm0, 2944(%rsp,%rbp) # 1024-byte Folded Spill
; CHECK-NEXT: tileloadd 2944(%rsp,%rbp), %tmm3 # 1024-byte Folded Reload
; CHECK-NEXT: tdphbf8ps %tmm2, %tmm1, %tmm3
; CHECK-NEXT: tilestored %tmm3, (%rdi,%rcx)
; CHECK-NEXT: tdphf8ps %tmm2, %tmm1, %tmm0
; CHECK-NEXT: tilestored %tmm0, (%rdi,%rcx)
; CHECK-NEXT: addq $4976, %rsp # imm = 0x1370
; CHECK-NEXT: popq %rbp
; CHECK-NEXT: tilerelease
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
entry:
%0 = load i16, ptr %src1, align 64
%col = getelementptr inbounds nuw i8, ptr %src2, i64 2
%1 = load i16, ptr %col, align 2
%col1 = getelementptr inbounds nuw i8, ptr %src1, i64 2
%2 = load i16, ptr %col1, align 2
%tile = getelementptr inbounds nuw i8, ptr %dst, i64 64
%3 = load <256 x i32>, ptr %tile, align 64
%tile2 = getelementptr inbounds nuw i8, ptr %src1, i64 64
%4 = load <256 x i32>, ptr %tile2, align 64
%tile3 = getelementptr inbounds nuw i8, ptr %src2, i64 64
%5 = load <256 x i32>, ptr %tile3, align 64
%6 = tail call x86_amx @llvm.x86.cast.vector.to.tile.v256i32(<256 x i32> %3)
%7 = tail call x86_amx @llvm.x86.cast.vector.to.tile.v256i32(<256 x i32> %4)
%8 = tail call x86_amx @llvm.x86.cast.vector.to.tile.v256i32(<256 x i32> %5)

%9 = tail call x86_amx @llvm.x86.tdpbf8ps.internal(i16 %0, i16 %1, i16 %2, x86_amx %6, x86_amx %7, x86_amx %8)
%10 = tail call <256 x i32> @llvm.x86.cast.tile.to.vector.v256i32(x86_amx %9)
store <256 x i32> %10, ptr %tile, align 64

%11 = tail call x86_amx @llvm.x86.tdpbhf8ps.internal(i16 %0, i16 %1, i16 %2, x86_amx %6, x86_amx %7, x86_amx %8)
%12 = tail call <256 x i32> @llvm.x86.cast.tile.to.vector.v256i32(x86_amx %11)
store <256 x i32> %12, ptr %tile, align 64

%13 = tail call x86_amx @llvm.x86.tdphbf8ps.internal(i16 %0, i16 %1, i16 %2, x86_amx %6, x86_amx %7, x86_amx %8)
%14 = tail call <256 x i32> @llvm.x86.cast.tile.to.vector.v256i32(x86_amx %13)
store <256 x i32> %14, ptr %tile, align 64

%15 = tail call x86_amx @llvm.x86.tdphf8ps.internal(i16 %0, i16 %1, i16 %2, x86_amx %6, x86_amx %7, x86_amx %8)
%16 = tail call <256 x i32> @llvm.x86.cast.tile.to.vector.v256i32(x86_amx %15)
store <256 x i32> %16, ptr %tile, align 64

ret void
}

declare x86_amx @llvm.x86.tilezero.internal(i16, i16)
declare x86_amx @llvm.x86.tileloadd64.internal(i16, i16, i8*, i64)
declare void @llvm.x86.tilestored64.internal(i16, i16, i8*, i64, x86_amx)
Expand All @@ -67,3 +152,6 @@ declare x86_amx @llvm.x86.tdpbf8ps.internal(i16, i16, i16, x86_amx, x86_amx, x86
declare x86_amx @llvm.x86.tdpbhf8ps.internal(i16, i16, i16, x86_amx, x86_amx, x86_amx)
declare x86_amx @llvm.x86.tdphbf8ps.internal(i16, i16, i16, x86_amx, x86_amx, x86_amx)
declare x86_amx @llvm.x86.tdphf8ps.internal(i16, i16, i16, x86_amx, x86_amx, x86_amx)

attributes #0 = { nounwind }

Loading