-
Notifications
You must be signed in to change notification settings - Fork 13.6k
[Clang] Link libgcc_s.1.dylib when building for macOS 10.5 and older #141401
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: main
Are you sure you want to change the base?
Conversation
@llvm/pr-subscribers-clang Author: None (Un1q32) ChangesThere are a lot of symbols that were moved from libgcc_s into libSystem in 10.6, like libunwind and some builtins. We already do this for iOS versions < 5.0 for the same reason. This matches the behavior of the version of GCC shipped with Xcode before Apple switched entirely to Clang. Full diff: https://github.com/llvm/llvm-project/pull/141401.diff 2 Files Affected:
diff --git a/clang/lib/Driver/ToolChains/Darwin.cpp b/clang/lib/Driver/ToolChains/Darwin.cpp
index 452820159435f..ddc066d3d18a3 100644
--- a/clang/lib/Driver/ToolChains/Darwin.cpp
+++ b/clang/lib/Driver/ToolChains/Darwin.cpp
@@ -1645,14 +1645,15 @@ void DarwinClang::AddLinkRuntimeLibArgs(const ArgList &Args,
CmdArgs.push_back("-lSystem");
// Select the dynamic runtime library and the target specific static library.
- if (isTargetIOSBased()) {
- // If we are compiling as iOS / simulator, don't attempt to link libgcc_s.1,
- // it never went into the SDK.
- // Linking against libgcc_s.1 isn't needed for iOS 5.0+
- if (isIPhoneOSVersionLT(5, 0) && !isTargetIOSSimulator() &&
- getTriple().getArch() != llvm::Triple::aarch64)
- CmdArgs.push_back("-lgcc_s.1");
- }
+ // If we are compiling as iOS / simulator, don't attempt to link libgcc_s.1,
+ // it never went into the SDK.
+ // Linking against libgcc_s.1 isn't needed for iOS 5.0+ or macOS 10.6+
+ if (isTargetIOSBased() && isIPhoneOSVersionLT(5, 0) &&
+ !isTargetIOSSimulator() && getTriple().getArch() != llvm::Triple::aarch64)
+ CmdArgs.push_back("-lgcc_s.1");
+ else if (isTargetMacOSBased() && isMacosxVersionLT(10, 6) &&
+ getTriple().getArch() != llvm::Triple::aarch64)
+ CmdArgs.push_back("-lgcc_s.1");
AddLinkRuntimeLib(Args, CmdArgs, "builtins");
}
diff --git a/clang/test/Driver/darwin-ld.c b/clang/test/Driver/darwin-ld.c
index f0ca411430cc7..9a8d98cdb9c2c 100644
--- a/clang/test/Driver/darwin-ld.c
+++ b/clang/test/Driver/darwin-ld.c
@@ -240,6 +240,15 @@
// RUN: FileCheck -check-prefix=LINK_NO_IOS_ARM64_LIBGCC_S %s < %t.log
// LINK_NO_IOS_ARM64_LIBGCC_S-NOT: lgcc_s.1
+// Check that clang links with libgcc_s.1 for Mac OS X 10.5 and earlier, but not arm64
+// RUN: %clang -target x86_64-apple-macosx10.5 -mmacosx-version-min=10.5 -### %t.o 2> %t.log
+// RUN: FileCheck -check-prefix=LINK_OSX_LIBGCC_S %s < %t.log
+// LINK_OSX_LIBGCC_S: lgcc_s.1
+
+// RUN: %clang -target arm64-apple-macosx10.5 -mmacosx-version-min=10.5 -### %t.o 2> %t.log
+// RUN: FileCheck -check-prefix=LINK_NO_OSX_ARM64_LIBGCC_S %s < %t.log
+// LINK_NO_OSX_ARM64_LIBGCC_S-NOT: lgcc_s.1
+
// RUN: %clang -target x86_64-apple-darwin12 -rdynamic -### %t.o \
// RUN: -fuse-ld= -mlinker-version=100 2> %t.log
// RUN: FileCheck -check-prefix=LINK_NO_EXPORT_DYNAMIC %s < %t.log
@@ -385,4 +394,4 @@
// RUN: %clang -target armv7em-apple-darwin -mno-outline -### %t.o 2> %t.log
// RUN: FileCheck -check-prefix=ARMV7EM-MNO_OUTLINE %s < %t.log
// ARMV7EM-MNO_OUTLINE: {{ld(.exe)?"}}
-// ARMV7EM-MNO_OUTLINE-SAME: "-mllvm" "-enable-machine-outliner=never" "-mllvm" "-enable-linkonceodr-outlining"
\ No newline at end of file
+// ARMV7EM-MNO_OUTLINE-SAME: "-mllvm" "-enable-machine-outliner=never" "-mllvm" "-enable-linkonceodr-outlining"
|
@llvm/pr-subscribers-clang-driver Author: None (Un1q32) ChangesThere are a lot of symbols that were moved from libgcc_s into libSystem in 10.6, like libunwind and some builtins. We already do this for iOS versions < 5.0 for the same reason. This matches the behavior of the version of GCC shipped with Xcode before Apple switched entirely to Clang. Full diff: https://github.com/llvm/llvm-project/pull/141401.diff 2 Files Affected:
diff --git a/clang/lib/Driver/ToolChains/Darwin.cpp b/clang/lib/Driver/ToolChains/Darwin.cpp
index 452820159435f..ddc066d3d18a3 100644
--- a/clang/lib/Driver/ToolChains/Darwin.cpp
+++ b/clang/lib/Driver/ToolChains/Darwin.cpp
@@ -1645,14 +1645,15 @@ void DarwinClang::AddLinkRuntimeLibArgs(const ArgList &Args,
CmdArgs.push_back("-lSystem");
// Select the dynamic runtime library and the target specific static library.
- if (isTargetIOSBased()) {
- // If we are compiling as iOS / simulator, don't attempt to link libgcc_s.1,
- // it never went into the SDK.
- // Linking against libgcc_s.1 isn't needed for iOS 5.0+
- if (isIPhoneOSVersionLT(5, 0) && !isTargetIOSSimulator() &&
- getTriple().getArch() != llvm::Triple::aarch64)
- CmdArgs.push_back("-lgcc_s.1");
- }
+ // If we are compiling as iOS / simulator, don't attempt to link libgcc_s.1,
+ // it never went into the SDK.
+ // Linking against libgcc_s.1 isn't needed for iOS 5.0+ or macOS 10.6+
+ if (isTargetIOSBased() && isIPhoneOSVersionLT(5, 0) &&
+ !isTargetIOSSimulator() && getTriple().getArch() != llvm::Triple::aarch64)
+ CmdArgs.push_back("-lgcc_s.1");
+ else if (isTargetMacOSBased() && isMacosxVersionLT(10, 6) &&
+ getTriple().getArch() != llvm::Triple::aarch64)
+ CmdArgs.push_back("-lgcc_s.1");
AddLinkRuntimeLib(Args, CmdArgs, "builtins");
}
diff --git a/clang/test/Driver/darwin-ld.c b/clang/test/Driver/darwin-ld.c
index f0ca411430cc7..9a8d98cdb9c2c 100644
--- a/clang/test/Driver/darwin-ld.c
+++ b/clang/test/Driver/darwin-ld.c
@@ -240,6 +240,15 @@
// RUN: FileCheck -check-prefix=LINK_NO_IOS_ARM64_LIBGCC_S %s < %t.log
// LINK_NO_IOS_ARM64_LIBGCC_S-NOT: lgcc_s.1
+// Check that clang links with libgcc_s.1 for Mac OS X 10.5 and earlier, but not arm64
+// RUN: %clang -target x86_64-apple-macosx10.5 -mmacosx-version-min=10.5 -### %t.o 2> %t.log
+// RUN: FileCheck -check-prefix=LINK_OSX_LIBGCC_S %s < %t.log
+// LINK_OSX_LIBGCC_S: lgcc_s.1
+
+// RUN: %clang -target arm64-apple-macosx10.5 -mmacosx-version-min=10.5 -### %t.o 2> %t.log
+// RUN: FileCheck -check-prefix=LINK_NO_OSX_ARM64_LIBGCC_S %s < %t.log
+// LINK_NO_OSX_ARM64_LIBGCC_S-NOT: lgcc_s.1
+
// RUN: %clang -target x86_64-apple-darwin12 -rdynamic -### %t.o \
// RUN: -fuse-ld= -mlinker-version=100 2> %t.log
// RUN: FileCheck -check-prefix=LINK_NO_EXPORT_DYNAMIC %s < %t.log
@@ -385,4 +394,4 @@
// RUN: %clang -target armv7em-apple-darwin -mno-outline -### %t.o 2> %t.log
// RUN: FileCheck -check-prefix=ARMV7EM-MNO_OUTLINE %s < %t.log
// ARMV7EM-MNO_OUTLINE: {{ld(.exe)?"}}
-// ARMV7EM-MNO_OUTLINE-SAME: "-mllvm" "-enable-machine-outliner=never" "-mllvm" "-enable-linkonceodr-outlining"
\ No newline at end of file
+// ARMV7EM-MNO_OUTLINE-SAME: "-mllvm" "-enable-machine-outliner=never" "-mllvm" "-enable-linkonceodr-outlining"
|
There are a lot of symbols that were moved from libgcc_s into libSystem in 10.6, like libunwind and some builtins. We already do this for iOS versions < 5.0 for the same reason. This matches the behavior of the version of GCC shipped with Xcode before Apple switched entirely to Clang.