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[DirectX] Add support for implicit binding to DXILForwardHandleAccesses pass #142061

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May 30, 2025
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1 change: 1 addition & 0 deletions llvm/lib/Target/DirectX/DXILForwardHandleAccesses.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -75,6 +75,7 @@ static bool forwardHandleAccesses(Function &F, DominatorTree &DT) {
if (auto *II = dyn_cast<IntrinsicInst>(&Inst)) {
switch (II->getIntrinsicID()) {
case Intrinsic::dx_resource_handlefrombinding:
case Intrinsic::dx_resource_handlefromimplicitbinding:
processHandle(II, HandleMap);
break;
default:
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4 changes: 2 additions & 2 deletions llvm/test/CodeGen/DirectX/ForwardHandleAccesses/buffer-O0.ll
Original file line number Diff line number Diff line change
Expand Up @@ -18,8 +18,8 @@ entry:
store target("dx.RawBuffer", <4 x float>, 1, 0) %_ZL2In_h.i.i, ptr @_ZL2In, align 4
store ptr @_ZL2In, ptr %this.addr.i.i, align 4
%this1.i.i = load ptr, ptr %this.addr.i.i, align 4
; CHECK: [[OUT:%.*]] = call target("dx.RawBuffer", <4 x float>, 1, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4f32_1_0t(i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
%_ZL3Out_h.i.i = call target("dx.RawBuffer", <4 x float>, 1, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4f32_1_0t(i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
; CHECK: [[OUT:%.*]] = call target("dx.RawBuffer", <4 x float>, 1, 0) @llvm.dx.resource.handlefromimplicitbinding.tdx.RawBuffer_v4f32_1_0t(i32 100, i32 0, i32 1, i32 0, i1 false, ptr null)
%_ZL3Out_h.i.i = call target("dx.RawBuffer", <4 x float>, 1, 0) @llvm.dx.resource.handlefromimplicitbinding.tdx.RawBuffer_v4f32_1_0t(i32 100, i32 0, i32 1, i32 0, i1 false, ptr null)
store target("dx.RawBuffer", <4 x float>, 1, 0) %_ZL3Out_h.i.i, ptr @_ZL3Out, align 4
store ptr @_ZL3Out, ptr %this.addr.i.i.i, align 4
%this1.i.i.i = load ptr, ptr %this.addr.i.i.i, align 4
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Original file line number Diff line number Diff line change
@@ -1,9 +1,11 @@
; RUN: opt -S -dxil-forward-handle-accesses -mtriple=dxil--shadermodel6.3-library %s | FileCheck %s

%__cblayout_CB = type <{ float, i32, i32 }>
%__cblayout_CB2 = type <{ float }>
%struct.Scalars = type { float, i32, i32 }

@CB.cb = local_unnamed_addr global target("dx.CBuffer", target("dx.Layout", %__cblayout_CB, 12, 0, 4, 8)) poison
@CB2.cb = local_unnamed_addr global target("dx.CBuffer", target("dx.Layout", %__cblayout_CB2, 4, 0)) poison

define void @main() local_unnamed_addr #1 {
entry:
Expand All @@ -17,6 +19,13 @@ entry:
%0 = call { float, float, float, float } @llvm.dx.resource.load.cbufferrow.4(target("dx.CBuffer", target("dx.Layout", %__cblayout_CB, 12, 0, 4, 8)) %cb, i32 0)
%1 = extractvalue { float, float, float, float } %0, 0
call void @llvm.dx.resource.store.rawbuffer(target("dx.RawBuffer", %struct.Scalars, 1, 0) %_ZL3Out_h.i.i, i32 0, i32 0, float %1)

; CHECK: [[CB2:%.*]] = tail call target({{.*}}) @llvm.dx.resource.handlefromimplicitbinding
%h2 = tail call target("dx.CBuffer", target("dx.Layout", %__cblayout_CB2, 4, 0)) @llvm.dx.resource.handlefromimplicitbinding(i32 100, i32 0, i32 1, i32 0, i1 false, ptr null)
store target("dx.CBuffer", target("dx.Layout", %__cblayout_CB2, 4, 0)) %h2, ptr @CB2.cb, align 4
; CHECK-NOT: load target({{.*}}), ptr @CB2.cb
%cb2 = load target("dx.CBuffer", target("dx.Layout", %__cblayout_CB2, 4, 0)), ptr @CB2.cb, align 4

ret void
}

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