Skip to content

Reland "VectorUtils: mark xrint as trivially vectorizable" #71416

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Nov 6, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 4 additions & 0 deletions llvm/lib/Analysis/VectorUtils.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -91,6 +91,8 @@ bool llvm::isTriviallyVectorizable(Intrinsic::ID ID) {
case Intrinsic::canonicalize:
case Intrinsic::fptosi_sat:
case Intrinsic::fptoui_sat:
case Intrinsic::lrint:
case Intrinsic::llrint:
return true;
default:
return false;
Expand Down Expand Up @@ -122,6 +124,8 @@ bool llvm::isVectorIntrinsicWithOverloadTypeAtArg(Intrinsic::ID ID,
switch (ID) {
case Intrinsic::fptosi_sat:
case Intrinsic::fptoui_sat:
case Intrinsic::lrint:
case Intrinsic::llrint:
return OpdIdx == -1 || OpdIdx == 0;
case Intrinsic::is_fpclass:
return OpdIdx == 0;
Expand Down
4 changes: 2 additions & 2 deletions llvm/test/Transforms/LoopVectorize/intrinsic.ll
Original file line number Diff line number Diff line change
Expand Up @@ -1602,7 +1602,7 @@ declare i32 @llvm.lrint.i32.f32(float)

define void @lrint_i32_f32(ptr %x, ptr %y, i64 %n) {
; CHECK-LABEL: @lrint_i32_f32(
; CHECK-NOT: llvm.lrint.v4i32.v4f32
; CHECK: llvm.lrint.v4i32.v4f32
; CHECK: ret void
;
entry:
Expand All @@ -1628,7 +1628,7 @@ declare i64 @llvm.llrint.i64.f32(float)

define void @llrint_i64_f32(ptr %x, ptr %y, i64 %n) {
; CHECK-LABEL: @llrint_i64_f32(
; CHECK-NOT: llvm.llrint.v4i32.v4f32
; CHECK: llvm.llrint.v4i64.v4f32
; CHECK: ret void
;
entry:
Expand Down
165 changes: 30 additions & 135 deletions llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll
Original file line number Diff line number Diff line change
Expand Up @@ -34,13 +34,8 @@ define <2 x i32> @lrint_v2i32f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <2 x i32> undef, i32 [[TMP1]], i32 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i32 1
; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <2 x i32> [[VECINS]], i32 [[TMP2]], i32 1
; CHECK-NEXT: ret <2 x i32> [[VECINS_1]]
; CHECK-NEXT: [[TMP1:%.*]] = call <2 x i32> @llvm.lrint.v2i32.v2f32(<2 x float> [[TMP0]])
; CHECK-NEXT: ret <2 x i32> [[TMP1]]
;
entry:
%0 = load <2 x float>, ptr %a
Expand All @@ -58,19 +53,8 @@ define <4 x i32> @lrint_v4i32f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <4 x i32> undef, i32 [[TMP1]], i32 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i32 1
; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <4 x i32> [[VECINS]], i32 [[TMP2]], i32 1
; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i32 2
; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_2]])
; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <4 x i32> [[VECINS_1]], i32 [[TMP3]], i32 2
; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i32 3
; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_3]])
; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <4 x i32> [[VECINS_2]], i32 [[TMP4]], i32 3
; CHECK-NEXT: ret <4 x i32> [[VECINS_3]]
; CHECK-NEXT: [[TMP1:%.*]] = call <4 x i32> @llvm.lrint.v4i32.v4f32(<4 x float> [[TMP0]])
; CHECK-NEXT: ret <4 x i32> [[TMP1]]
;
entry:
%0 = load <4 x float>, ptr %a
Expand All @@ -94,31 +78,8 @@ define <8 x i32> @lrint_v8i32f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i32 0
; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <8 x i32> undef, i32 [[TMP1]], i32 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i32 1
; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <8 x i32> [[VECINS]], i32 [[TMP2]], i32 1
; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i32 2
; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_2]])
; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <8 x i32> [[VECINS_1]], i32 [[TMP3]], i32 2
; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i32 3
; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_3]])
; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <8 x i32> [[VECINS_2]], i32 [[TMP4]], i32 3
; CHECK-NEXT: [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i32 4
; CHECK-NEXT: [[TMP5:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_4]])
; CHECK-NEXT: [[VECINS_4:%.*]] = insertelement <8 x i32> [[VECINS_3]], i32 [[TMP5]], i32 4
; CHECK-NEXT: [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i32 5
; CHECK-NEXT: [[TMP6:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_5]])
; CHECK-NEXT: [[VECINS_5:%.*]] = insertelement <8 x i32> [[VECINS_4]], i32 [[TMP6]], i32 5
; CHECK-NEXT: [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i32 6
; CHECK-NEXT: [[TMP7:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_6]])
; CHECK-NEXT: [[VECINS_6:%.*]] = insertelement <8 x i32> [[VECINS_5]], i32 [[TMP7]], i32 6
; CHECK-NEXT: [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i32 7
; CHECK-NEXT: [[TMP8:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_7]])
; CHECK-NEXT: [[VECINS_7:%.*]] = insertelement <8 x i32> [[VECINS_6]], i32 [[TMP8]], i32 7
; CHECK-NEXT: ret <8 x i32> [[VECINS_7]]
; CHECK-NEXT: [[TMP1:%.*]] = call <8 x i32> @llvm.lrint.v8i32.v8f32(<8 x float> [[TMP0]])
; CHECK-NEXT: ret <8 x i32> [[TMP1]]
;
entry:
%0 = load <8 x float>, ptr %a
Expand Down Expand Up @@ -154,13 +115,8 @@ define <2 x i64> @lrint_v2i64f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <2 x i64> undef, i64 [[TMP1]], i64 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <2 x i64> [[VECINS]], i64 [[TMP2]], i64 1
; CHECK-NEXT: ret <2 x i64> [[VECINS_1]]
; CHECK-NEXT: [[TMP1:%.*]] = call <2 x i64> @llvm.lrint.v2i64.v2f32(<2 x float> [[TMP0]])
; CHECK-NEXT: ret <2 x i64> [[TMP1]]
;
entry:
%0 = load <2 x float>, ptr %a
Expand All @@ -178,19 +134,8 @@ define <4 x i64> @lrint_v4i64f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <4 x i64> undef, i64 [[TMP1]], i64 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <4 x i64> [[VECINS]], i64 [[TMP2]], i64 1
; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i64 2
; CHECK-NEXT: [[TMP3:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_2]])
; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <4 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i64 3
; CHECK-NEXT: [[TMP4:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_3]])
; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <4 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
; CHECK-NEXT: ret <4 x i64> [[VECINS_3]]
; CHECK-NEXT: [[TMP1:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP0]])
; CHECK-NEXT: ret <4 x i64> [[TMP1]]
;
entry:
%0 = load <4 x float>, ptr %a
Expand All @@ -214,31 +159,14 @@ define <8 x i64> @lrint_v8i64f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <8 x i64> undef, i64 [[TMP1]], i64 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <8 x i64> [[VECINS]], i64 [[TMP2]], i64 1
; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i64 2
; CHECK-NEXT: [[TMP3:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_2]])
; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <8 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i64 3
; CHECK-NEXT: [[TMP4:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_3]])
; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <8 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
; CHECK-NEXT: [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i64 4
; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_4]])
; CHECK-NEXT: [[VECINS_4:%.*]] = insertelement <8 x i64> [[VECINS_3]], i64 [[TMP5]], i64 4
; CHECK-NEXT: [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i64 5
; CHECK-NEXT: [[TMP6:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_5]])
; CHECK-NEXT: [[VECINS_5:%.*]] = insertelement <8 x i64> [[VECINS_4]], i64 [[TMP6]], i64 5
; CHECK-NEXT: [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i64 6
; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_6]])
; CHECK-NEXT: [[VECINS_6:%.*]] = insertelement <8 x i64> [[VECINS_5]], i64 [[TMP7]], i64 6
; CHECK-NEXT: [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i64 7
; CHECK-NEXT: [[TMP8:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_7]])
; CHECK-NEXT: [[VECINS_7:%.*]] = insertelement <8 x i64> [[VECINS_6]], i64 [[TMP8]], i64 7
; CHECK-NEXT: ret <8 x i64> [[VECINS_7]]
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[TMP2:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP1]])
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP5:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP4]])
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[VECINS_71:%.*]] = shufflevector <8 x i64> [[TMP3]], <8 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: ret <8 x i64> [[VECINS_71]]
;
entry:
%0 = load <8 x float>, ptr %a
Expand Down Expand Up @@ -274,13 +202,8 @@ define <2 x i64> @llrint_v2i64f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <2 x i64> undef, i64 [[TMP1]], i64 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <2 x i64> [[VECINS]], i64 [[TMP2]], i64 1
; CHECK-NEXT: ret <2 x i64> [[VECINS_1]]
; CHECK-NEXT: [[TMP1:%.*]] = call <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float> [[TMP0]])
; CHECK-NEXT: ret <2 x i64> [[TMP1]]
;
entry:
%0 = load <2 x float>, ptr %a
Expand All @@ -298,19 +221,8 @@ define <4 x i64> @llrint_v4i64f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <4 x i64> undef, i64 [[TMP1]], i64 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <4 x i64> [[VECINS]], i64 [[TMP2]], i64 1
; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i64 2
; CHECK-NEXT: [[TMP3:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_2]])
; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <4 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i64 3
; CHECK-NEXT: [[TMP4:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_3]])
; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <4 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
; CHECK-NEXT: ret <4 x i64> [[VECINS_3]]
; CHECK-NEXT: [[TMP1:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP0]])
; CHECK-NEXT: ret <4 x i64> [[TMP1]]
;
entry:
%0 = load <4 x float>, ptr %a
Expand All @@ -334,31 +246,14 @@ define <8 x i64> @llrint_v8i64f32(ptr %a) {
; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32
; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]])
; CHECK-NEXT: [[VECINS:%.*]] = insertelement <8 x i64> undef, i64 [[TMP1]], i64 0
; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]])
; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <8 x i64> [[VECINS]], i64 [[TMP2]], i64 1
; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i64 2
; CHECK-NEXT: [[TMP3:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_2]])
; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <8 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i64 3
; CHECK-NEXT: [[TMP4:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_3]])
; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <8 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
; CHECK-NEXT: [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i64 4
; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_4]])
; CHECK-NEXT: [[VECINS_4:%.*]] = insertelement <8 x i64> [[VECINS_3]], i64 [[TMP5]], i64 4
; CHECK-NEXT: [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i64 5
; CHECK-NEXT: [[TMP6:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_5]])
; CHECK-NEXT: [[VECINS_5:%.*]] = insertelement <8 x i64> [[VECINS_4]], i64 [[TMP6]], i64 5
; CHECK-NEXT: [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i64 6
; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_6]])
; CHECK-NEXT: [[VECINS_6:%.*]] = insertelement <8 x i64> [[VECINS_5]], i64 [[TMP7]], i64 6
; CHECK-NEXT: [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i64 7
; CHECK-NEXT: [[TMP8:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_7]])
; CHECK-NEXT: [[VECINS_7:%.*]] = insertelement <8 x i64> [[VECINS_6]], i64 [[TMP8]], i64 7
; CHECK-NEXT: ret <8 x i64> [[VECINS_7]]
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[TMP2:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP1]])
; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP5:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP4]])
; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[VECINS_71:%.*]] = shufflevector <8 x i64> [[TMP3]], <8 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: ret <8 x i64> [[VECINS_71]]
;
entry:
%0 = load <8 x float>, ptr %a
Expand Down
14 changes: 12 additions & 2 deletions llvm/test/Transforms/Scalarizer/intrinsics.ll
Original file line number Diff line number Diff line change
Expand Up @@ -217,7 +217,12 @@ define <2 x i32> @scalarize_fptoui_sat(<2 x float> %x) #0 {

define <2 x i32> @scalarize_lrint(<2 x float> %x) #0 {
; CHECK-LABEL: @scalarize_lrint(
; CHECK-NEXT: [[RND:%.*]] = call <2 x i32> @llvm.lrint.v2i32.v2f32(<2 x float> [[X:%.*]])
; CHECK-NEXT: [[X_I0:%.*]] = extractelement <2 x float> [[X:%.*]], i64 0
; CHECK-NEXT: [[RND_I0:%.*]] = call i32 @llvm.lrint.i32.f32(float [[X_I0]])
; CHECK-NEXT: [[X_I1:%.*]] = extractelement <2 x float> [[X]], i64 1
; CHECK-NEXT: [[RND_I1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[X_I1]])
; CHECK-NEXT: [[RND_UPTO0:%.*]] = insertelement <2 x i32> poison, i32 [[RND_I0]], i64 0
; CHECK-NEXT: [[RND:%.*]] = insertelement <2 x i32> [[RND_UPTO0]], i32 [[RND_I1]], i64 1
; CHECK-NEXT: ret <2 x i32> [[RND]]
;
%rnd = call <2 x i32> @llvm.lrint.v2i32.v2f32(<2 x float> %x)
Expand All @@ -226,7 +231,12 @@ define <2 x i32> @scalarize_lrint(<2 x float> %x) #0 {

define <2 x i32> @scalarize_llrint(<2 x float> %x) #0 {
; CHECK-LABEL: @scalarize_llrint(
; CHECK-NEXT: [[RND:%.*]] = call <2 x i32> @llvm.llrint.v2i32.v2f32(<2 x float> [[X:%.*]])
; CHECK-NEXT: [[X_I0:%.*]] = extractelement <2 x float> [[X:%.*]], i64 0
; CHECK-NEXT: [[RND_I0:%.*]] = call i32 @llvm.llrint.i32.f32(float [[X_I0]])
; CHECK-NEXT: [[X_I1:%.*]] = extractelement <2 x float> [[X]], i64 1
; CHECK-NEXT: [[RND_I1:%.*]] = call i32 @llvm.llrint.i32.f32(float [[X_I1]])
; CHECK-NEXT: [[RND_UPTO0:%.*]] = insertelement <2 x i32> poison, i32 [[RND_I0]], i64 0
; CHECK-NEXT: [[RND:%.*]] = insertelement <2 x i32> [[RND_UPTO0]], i32 [[RND_I1]], i64 1
; CHECK-NEXT: ret <2 x i32> [[RND]]
;
%rnd = call <2 x i32> @llvm.llrint.v2i32.v2f32(<2 x float> %x)
Expand Down