-
Notifications
You must be signed in to change notification settings - Fork 463
fix race conditions #31
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
WalkthroughThe changes update the CI workflow to run Go tests with the Changes
Sequence Diagram(s)sequenceDiagram
participant Client
participant SSEServer
participant SSESession
Note over SSESession: eventQueue (buffered: 100)
Client->>SSEServer: Request to send event
SSEServer->>SSESession: Marshal event to JSON
SSESession->>SSESession: Enqueue event into eventQueue
loop Event Loop
SSESession->>Client: Dequeue and send event
end
Poem
✨ Finishing Touches
🪧 TipsChatThere are 3 ways to chat with CodeRabbit:
Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments. CodeRabbit Commands (Invoked using PR comments)
Other keywords and placeholders
CodeRabbit Configuration File (
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
🧹 Nitpick comments (5)
server/sse.go (5)
26-29
: Introduce a configurable event queue buffer size
DeclaringeventQueue chan string
and adding a buffer of fixed size (100) is a good start. However, consider introducing a configurable capacity to adapt to different workloads or system constraints.
116-119
: Use a configurable buffer size when initializing the event queue
Similar to the struct definition, a fixed buffer size of 100 may not be ideal in all scenarios. Consider passing a configuration parameter or environment variable to let users tune the queue length based on their needs.
132-139
: Evaluate error handling for JSON marshalling
Within theif err == nil
block, it silently ignores the case whereerr
is non-nil. Logging or returning the marshalling error can greatly aid in debugging.
155-171
: Consider adding a heartbeat or timeout in the main event loop
The infinite loop successfully processes queued events but might hold resources indefinitely if the client is unresponsive. A heartbeat, ping/keep-alive, or automatic session timeout can mitigate potential goroutine leaks.
214-223
: Log or handle full queue scenario to aid debugging
When thedefault
case is hit, the queue is full, and the event is silently skipped. Consider at least logging a warning to help with diagnosing potential data loss.
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (3)
.github/workflows/ci.yml
(1 hunks)server/server.go
(21 hunks)server/sse.go
(6 hunks)
🔇 Additional comments (25)
.github/workflows/ci.yml (1)
15-15
: Good addition of the Go race detector
Enabling the-race
flag helps detect race conditions early, which is crucial given the recent concurrency-related changes.server/sse.go (1)
265-272
: Gracefully rejecting events on a full queue
Returning an error when the queue is full provides clear feedback to callers. This is a good approach for backpressure.server/server.go (23)
9-11
: New imports for concurrency
Importingsync
andsync/atomic
is appropriate for managing thread-safe operations and an atomic flag.
67-67
: Use of RWMutex for shared resources
Addingmu sync.RWMutex
is a solid approach for read-heavy access patterns, preventing unnecessary contention.
78-80
: Introducing a dedicated mutex and atomic Bool
SeparatingclientMu
from the main mutex and using anatomic.Bool
for theinitialized
flag can reduce contention and potential data races.
99-101
: Proper lock usage for setting current client
Locking arounds.currentClient
ensures correct updates to the client context in concurrent scenarios.
114-117
: Copying client context under lock
Taking a snapshot ofs.currentClient
while holding the mutex ensures thread safety for subsequent operations.
408-409
: Lock usage for AddResource
Wrapping resource addition withs.mu.Lock()
/defer s.mu.Unlock()
properly synchronizes writes to shared maps.
424-425
: Lock usage for AddResourceTemplate
Similarly protects updates to theresourceTemplates
map, preventing concurrent write conflicts.
438-439
: Lock usage for AddPrompt
Safely registers new prompts and handlers while preventing data races.
450-455
: Reading the 'initialized' flag within a lock
This pattern ensures the state is read consistently with other shared data. Releasing the lock immediately after is efficient.
458-458
: Sending notification after reading 'initialized'
This conditional approach is correct: notify only if the server is fully initialized, preventing spurious notifications.
467-469
: Replacing tools under lock
Correctly synchronizes the map reset and avoids race conditions when reinitializing tools.
475-480
: Safe read of 'initialized' before deleting tools
Ensuring consistency when reading the flag again under lock is necessary for correct state checks.
483-483
: Conditional notification post-deletion
Properly checks the server state to avoid unexpected notifications for uninitialized servers.
495-496
: Lock usage for AddNotificationHandler
Registering a new handler under lock ensures consistency across concurrent additions.
540-540
: Using atomic.Store for initialization
Callings.initialized.Store(true)
explicitly signals readiness without risking lost updates.
557-562
: RLock usage in handleListResources
Read-locking protects theresources
map while enumerating. This is a good pattern for concurrent reads.
578-583
: RLock usage in handleListResourceTemplates
ProtectsresourceTemplates
during read-operations, consistent with other resource methods.
599-632
: Partial unlock pattern in handleReadResource
Conditionally releasing the read lock for execution is a valid strategy to avoid blocking other readers while processing.
663-668
: RLock usage in handleListPrompts
Keeps prompt reads thread-safe. This mirrors the strategy used in the resource methods.
684-686
: RLock usage to retrieve prompt handler
SynchronizingpromptHandlers
lookups ensures safe concurrent reads.
709-725
: RLock usage and sorting tool names
Protecting thetools
map and sorting the tool list under lock ensures consistent, race-free results.
741-744
: Thread-safe lookup of tool by name
Locks the map before checking for existence, preventing race conditions on concurrent tool access.
765-767
: RLock usage for notificationHandlers
This ensures safe concurrent reads when handling incoming notifications.
Summary by CodeRabbit
Tests
Bug Fixes