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Lots of fixes and improvements #98
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also returned SetPlayerDisabledWeapons deprecation, many fixes to string length return in functions
and add a couple of earlier unimplemeted functions
No more "Sorry, but [native] is not implemented" when the server start, now all dummies are included and some of previously unimplemented dummies are implemented into working functions
and also new natives from MTA in a_amx.inc
by changing them to native bit* functions
obtain announce and lanmode correctly
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GetConsoleVarAs*
pawn natives) updated for actual SA-MP 0.3.7 version list. They now also sync with MTA config settings where it's possible (where they fully match, like MTA'sase
-> SA-MP'sannounce
) and integrated with meta.xml or settings.xml, which means you can obtain any custom config variables from those config files withGetConsoleVarAs*
functions (if a console variable isn't found in default variables list, it will try to get it from config files). New ACL right requests for "function.getServerPassword" and "function.setServerPassword" were added because more rcon variables (includingpassword
) were implemented, and it's now also noted in README.mdscoreboard
default resource which is now correctly validated if it's running and only then it's used)getNetworkStats
info)~g~
,~r~
,~y~
etc)WEAPONSTATE_RELOADING
when actual reloading (#82)getPedRotation
function, moreover doing it incorrectlybinor
,binand
,binshr
andbinshl
replaced with built-in and more relevant bitOr, bitAnd, bitRShift and bitLShift