Closed
Description
From #2641 (comment)
We should spend some time replacing this dataScale
hack. This thing was added to make date axes work properly in 3D. Timestamps don't fit in a Float32Array, so we can't just convert the datestrings to timestamps, but we do this better in scattergl
, where we use Float64Array or split the data into two Float32Arrays when not supported.
Fixing this should improve autorange results and make incorporating upcoming gl-vis components much easier!