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Rewrite WebGL code in regl #949

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@etpinard

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@etpinard

The time has come to 🔪 the gl-vis project.

These multiple small modules are becoming harder and harder to maintain. A lot of helper methods are currently duplicated across several modules - which is adding a lot 🍔 to our bundle size.

@mikolalysenko's new WebGL framework regl solves a lot of long-standing gl-vis issues such as multiple scopes per gl-context and improved memory management.

I placed this issue on the v2.0.0 milestone because it might be a good opportunity to make the switch in-phase with bumping d3 to v4 but this is subject to change.

@dfcreative @monfera @bpostlethwaite

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