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Add createImageDataWith #81

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Sep 5, 2021
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1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ Notable changes to this project are documented in this file. The format is based
Breaking changes:

New features:
- Added `createImageDataWith` (#81)

Bugfixes:

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8 changes: 8 additions & 0 deletions src/Graphics/Canvas.js
Original file line number Diff line number Diff line change
Expand Up @@ -469,6 +469,14 @@ exports.createImageDataCopy = function(ctx) {
};
};

exports.createImageDataWith = function(arr) {
return function(sw) {
return function() {
return new ImageData(arr, sw);
};
};
};

exports.drawImage = function(ctx) {
return function(image_source) {
return function(dx) {
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5 changes: 5 additions & 0 deletions src/Graphics/Canvas.purs
Original file line number Diff line number Diff line change
Expand Up @@ -94,6 +94,7 @@ module Graphics.Canvas
, putImageDataFull
, createImageData
, createImageDataCopy
, createImageDataWith
, imageDataWidth
, imageDataHeight
, imageDataBuffer
Expand Down Expand Up @@ -634,6 +635,10 @@ foreign import createImageData :: Context2D -> Number -> Number -> Effect ImageD
-- | Create a copy of an image data object.
foreign import createImageDataCopy :: Context2D -> ImageData -> Effect ImageData

-- | Create an image data object given a `Uint8ClampedArray` containing the underlying pixel representation of the image.
-- | The height is inferred from the array's size and the given width.
foreign import createImageDataWith :: Uint8ClampedArray -> Int -> Effect ImageData

-- | Get the width of an `ImageData` object.
foreign import imageDataWidth :: ImageData -> Int

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