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N14: Recall Singularity #305

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22 changes: 22 additions & 0 deletions content/posts/newsletter-014/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -179,6 +179,28 @@ hot-code reload of building rules in the running game.
[Anselm Eickhoff]: https://twitter.com/ae_play
[a small demo]: https://reddit.com/r/Citybound/comments/j2xg2s/sneak_peek_custom_procedural_architecture

### Recall Singularity

![Demo of the basic ship collision](recall_singularity.png)
_A ray-traced selection of modules_

The Recall Singularity is a game about designing autonomous factory ships and
stations created by [Tom Leys].

This month a new devlog was posted:
["Recall Singularity in Sep 2020"][recall-s-sept-text].
You can also check out a [status update and progress video here][recall-s-sept-video].

Updates include:

- Improving the robustness of the game core and networking.
- Ship sections and standalone ships.
- Different synchronization algorithms for different game modes.

[Tom Leys]: https://twitter.com/RecallSingular1
[recall-s-sept-text]: https://medium.com/@recallsingularity/recall-singularity-in-sep-2020-e2f33a85fd7c
[recall-s-sept-video]: https://youtube.com/watch?v=kUIiU9LtOFY

### [Mimas]

![Mimas screenshot](mimas.png)
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