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Planning a survey for Rust game developers #21

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@erlend-sh

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@erlend-sh

I mentioned several weeks back that I wanted to do a survey. Will try get that drafted here now. I plan to do something similar to what I’ve done before with Discourse. Main difference will be that I plan to source the survey answers through issue/forum replies, so survey answers are public to all (except for private answers sourced through a Google Form).

The survey will consist of a few simple questions, with mostly (or completely) freeform answers. If you have some pressing questions for the Rust gamedev community, please bring them up here for consideration. If we find ourselves with an abundance of good questions we’ll just have to do multiple surveys over time.

Questions I’d like to ask the Rust game dev community:

  • Do you consider yourself a hobbyist or a professional game developer?

    • hobbyist
    • professional
    • neither
  • Are you currently using, or considering using Rust for game development?

    • currently using
    • considering using
    • have not yet seriously considered using
  • What about Rust as a language and ecosystem presents the biggest downsides for you as a game developer right now?

  • ...biggest upsides?

  • what are some libraries you are thankful for or take special interest in?

  • What do you think should be the GD working group's priorities for the next 3-6 months?

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