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layout: post | ||
title: "Announcing Rust 1.18" | ||
author: The Rust Core Team | ||
--- | ||
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The Rust team is happy to announce the latest version of Rust, 1.18.0. Rust is a | ||
systems programming language focused on safety, speed, and concurrency. | ||
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If you have a previous version of Rust installed, getting Rust 1.18 is as easy as: | ||
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```bash | ||
$ rustup update stable | ||
``` | ||
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If you don't have it already, you can [get `rustup`][install] from the | ||
appropriate page on our website, and check out the [detailed release notes for | ||
1.18.0][notes] on GitHub. | ||
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[install]: https://www.rust-lang.org/install.html | ||
[notes]: https://github.com/rust-lang/rust/blob/rust-1.17-relnotes/RELEASES.md#version-1180-2017-06-08 | ||
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### What's in 1.18.0 stable | ||
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As usual, Rust 1.18.0 is a collection of improvements, cleanups, and new | ||
features. | ||
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One of the largest changes is a long time coming: core team members Carol | ||
Nichols and Steve Klabnik have been writing a new edition of "The Rust | ||
Programming Language", the official book about Rust. It's being [written openly | ||
on GitHub](https://github.com/rust-lang/book), and has over a hundred | ||
contributors in total. This release [includes the first draft of the second | ||
edition in our online documentation](https://doc.rust-lang.org/stable/book/). | ||
19 out of 20 chapters have a draft; the draft of chapter 20 will land in Rust | ||
1.19. When the book is done, a print version will be made available through [No | ||
Starch Press](https://www.nostarch.com/Rust), if you'd like a paper copy. We're | ||
still working with the editors at No Starch to improve the text, but we wanted | ||
to start getting a wider audience now. | ||
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The new edition is a complete re-write from the ground up, using the last two | ||
years of knowledge we've gained from teaching people Rust. You'll find | ||
brand-new explanations for a lot of Rust's core concepts, new projects to | ||
build, and all kinds of other good stuff. Please check it out and [let us know | ||
what you think](https://github.com/rust-lang/book/issues/new)! | ||
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As for the language itself, an old feature has learned some new tricks: the | ||
`pub` keyword has been expanded a bit. Experienced Rustaceans will know that | ||
items are private by default in Rust, and you can use the `pub` keyword to make | ||
them public. In Rust 1.18.0, `pub` has [gained a new | ||
form](https://github.com/rust-lang/rust/pull/40556): | ||
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```rust | ||
pub(crate) bar; | ||
``` | ||
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The bit inside of `()` is a 'restriction', which refines the notion of how this | ||
is made public. Using the `crate` keyword like the example above means that | ||
`bar` would be public to the entire crate, but not outside of it. This makes it | ||
easier to declare APIs that are "public to your crate", but not exposed to your | ||
users. This was *possible* with the existing module system, but often very | ||
awkward. | ||
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You can also specify a path, like this: | ||
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```rust | ||
pub(in a::b::c) foo; | ||
``` | ||
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This means "usable within the hierarchy of `a::b::c`, but not elsewhere." This | ||
feature was defined in [RFC | ||
1422](https://github.com/rust-lang/rfcs/blob/master/text/1422-pub-restricted.md) | ||
and [is documented in the | ||
reference](https://doc.rust-lang.org/stable/reference/visibility-and-privacy.html#pubin-path-pubcrate-pubsuper-and-pubself). | ||
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For our Windows users, Rust 1.18.0 has [a new attribute, | ||
`#![windows_subsystem]`](https://github.com/rust-lang/rust/pull/40870). It | ||
works like this: | ||
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```rust | ||
#![windows_subsystem(console)] | ||
#![windows_subsystem(windows)] | ||
``` | ||
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These control the [`/SUBSYSTEM` flag](https://msdn.microsoft.com/en-us/library/fcc1zstk.aspx) | ||
in the linker. For now, only `console` and `windows` are supported. | ||
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When is this useful? In the simplest terms, if you're developing a graphical | ||
application, and do not specify `windows`, a console window would flash up upon | ||
your application's start. With this flag, it won't. | ||
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Finally, Rust's tuples, enum variant fields, and structs (without `#[repr]`) have | ||
always had an undefined layout. [We've turned on automatic re-ordering](https://github.com/rust-lang/rust/pull/40377), which can result in smaller sizes | ||
through reducing padding. Consider a struct like this: | ||
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```rust | ||
struct Suboptimal(u8, u16, u8); | ||
``` | ||
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In previous versions of Rust on the x86_64 platform, this struct would have the | ||
size of six bytes. But looking at the source, you'd expect it to have four. The | ||
extra two bytes come from padding; given that we have a `u16` here, it should be | ||
aligned to two bytes. But in this case, it's at offset one. To move it to offset | ||
two, another byte of padding is placed after the first `u8`. To give the whole struct | ||
a proper alignment, another byte is added after the second `u8` as well, giving us | ||
`1 + 1 (padding) + 2 + 1 + 1 (padding) = 6 bytes`. | ||
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But what if our struct looked like this? | ||
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```rust | ||
struct Optimal(u8, u8, u16); | ||
``` | ||
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This struct is properly aligned; the `u16` lies on a two byte boundary, and so | ||
does the entire struct. No padding is needed. This gives us `1 + 1 + 2 = 4 | ||
bytes`. | ||
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When designing Rust, we left the details of memory layout undefined for just | ||
this reason. Because we didn't commit to a particular layout, we can make | ||
improvements to it, such as in this case where the compiler can optimize | ||
`Suboptimal` into `Optimal` automatically. And if you check the sizes of | ||
`Suboptimal` and `Optimal` on Rust 1.18.0, you'll see that they both have a | ||
size of four bytes. | ||
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We've been planning this change for a while; previous versions of Rust included | ||
this optimization on the nightly channel, but some people wrote unsafe code | ||
that assumed the exact details of the representation. We rolled it back while | ||
we fixed all instances of this that we know about, but if you find some code | ||
breaks due to this, please let us know so we can help fix it! | ||
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We've been planning on moving `rustdoc` to use a CommonMark compliant markdown | ||
parser for a long time now. However, just switching over can introduce | ||
regressions where the CommonMark spec differs from our existing parser, | ||
Hoedown. As part of the transition plan, [a new flag has been added to | ||
`rustdoc`](https://github.com/rust-lang/rust/pull/40338), | ||
`--enable-commonmark`. This will use the new parser instead of the old one. | ||
Please give it a try! As far as we know, both parsers will produce identical | ||
results, but we'd be interested in knowing if you find a scenario where the | ||
rendered results differ! | ||
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Finally, compiling `rustc` itself is now [15%-20% | ||
faster](https://github.com/rust-lang/rust/pull/41469). Each commit message in | ||
this PR goes over the details; there were some inefficiencies, and now they've | ||
been cleaned up. | ||
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See the [detailed release notes][notes] for more. | ||
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#### Library stabilizations | ||
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Seven new APIs were stabilized this release: | ||
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- [`Child::try_wait`] is a non-blocking form of `Child::wait`. | ||
- [`HashMap::retain`] and [`HashSet::retain`] bring the `retain` API `Vec<T>` has to these two hash data structures. | ||
- [`PeekMut::pop`] lets you pop the top element from a `BinaryHeap<T>` after you've already peeked at it without needing to reorder the heap a second time. | ||
- [`TcpStream::peek`], [`UdpSocket::peek`], [`UdpSocket::peek_from`] let you peek at a stream or socket. | ||
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[`Child::try_wait`]: https://doc.rust-lang.org/std/process/struct.Child.html#method.try_wait | ||
[`HashMap::retain`]: https://doc.rust-lang.org/std/collections/struct.HashMap.html#method.retain | ||
[`HashSet::retain`]: https://doc.rust-lang.org/std/collections/struct.HashSet.html#method.retain | ||
[`PeekMut::pop`]: https://doc.rust-lang.org/std/collections/binary_heap/struct.PeekMut.html#method.pop | ||
[`TcpStream::peek`]: https://doc.rust-lang.org/std/net/struct.TcpStream.html#method.peek | ||
[`UdpSocket::peek_from`]: https://doc.rust-lang.org/std/net/struct.UdpSocket.html#method.peek_from | ||
[`UdpSocket::peek`]: https://doc.rust-lang.org/std/net/struct.UdpSocket.html#method.peek | ||
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See the [detailed release notes][notes] for more. | ||
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#### Cargo features | ||
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Cargo has [added support](https://github.com/rust-lang/cargo/pull/3842) for the Pijul VCS, | ||
which is written in Rust. `cargo new my-awesome-project --vcs=pijul` will get you going! | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ooooooh coool!!!!! |
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To supplement the `--all` flag, Cargo now has [several new | ||
flags](https://github.com/rust-lang/cargo/pull/3901) such as `--bins`, | ||
`--examples`, `--tests`, and `--benches`, which will let you build all programs of | ||
that type. | ||
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Finally, Cargo now supports [Haiku](https://github.com/rust-lang/cargo/pull/3952) and | ||
[Android](https://github.com/rust-lang/cargo/pull/3885)! | ||
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See the [detailed release notes][notes] for more. | ||
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### Contributors to 1.18.0 | ||
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Many people came together to create Rust 1.18. We couldn't have done it without | ||
all of you. [Thanks!](https://thanks.rust-lang.org/rust/1.18.0) |
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Can we add a link to https://doc.rust-lang.org/beta/reference/visibility-and-privacy.html#pubin-path-pubcrate-pubsuper-and-pubself (with beta replaced with stable when appropriate) here?
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resolved