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Currently, we define "immutable bytes" as
All bytes inside a const item or within an implicitly const-promoted expression are immutable. The bytes owned by an immutable binding or immutable static are immutable, unless those bytes are part of an UnsafeCell.
However, there are some issue with this. First of all, a const item can only be used as a value, not as a place, so it doesn't really "contain" bytes that could be (im)mutable -- except if it is subject to lifetime extension, as in
const C: &Vec<i32> = &Vec::new();
Secondly, for static
, the actual rule is that for bytes inside lifetime-extended values, they are all immutable. UnsafeCell
makes no difference.
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