Closed
Description
#29894 talks about what it uses to query time on the various platforms, but that is an implementation detail.
The API documentation should define minimum precision guarantees for these APIs, so the user can make an informed decision whether using these APIs will provide sufficient precision for their use case on all supported platforms.
For example, if a user wanted to use these APIs to limit framerate in a video game, second precision wouldn't cut it, but millisecond precision should be sufficient for most cases, so if these APIs guarantee at least millisecond precision, then they can be used for this purpose.