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Separate context switching from multithreaded scheduling #6856

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@brson

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@brson

The Scheduler type has two distinct responsibilities: at its core it is just a way to coordinate coroutines on a single thread. On top of that are a number of mechanisms and policies for multithreading and I/O. There should be multiple types here.

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    A-runtimeArea: std's runtime and "pre-main" init for handling backtraces, unwinds, stack overflows

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