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Description
I've recently hit the problem of the hard error in the case when there is no infinite loop: my code generates PEXT Bitboards for a chess engine and it requires few seconds to finish but it's certainly not an infinite loop. The problem is that it forces me into either computing in the build time and going the code generation route (which is not pleasant) or having to only allow Rust Nightly which is maybe even less pleasant.
Originally posted by @kirillbobyrev in #71800 (comment)