hooked:hook_count
-int
- The maximum number of hooks
hooked:hook_range
-double
- The maximum range of the hooks
hooked:hook_speed
-double
- The hook speed in blocks per tick
hooked:fire_cooldown
-int
- The fire cooldown in ticks
hooked:hook_behavior
- one of:{type:"hooked:basic",pullStrength:double}
pullStrength
- max speed to pull the player in blocks per tick
{type:"hooked:flight",wireframeColor:[r,g,b]}
wireframeColor
- the color of the wireframe guide, three floats
hooked:hook_model
- object with keys:model
- optional location for the hook .obj file (defaulthooked:models/hook/base.obj
)texture
- required location for the hook texture file (reference map:hooked:textures/hook/base/hook.png
)hookLength
- optional length of the hook model, used for positioning (default0.5
)
hooked:chain_appearance
- object with keys:texture1
- texture location for the main chain axistexture2
- texture location for the cross chain axisplayerGap
- gap between the player and where the chain starts renderingparticleColorMin
- optional three-component vector defining the minimum rgb values for the chain particles (particles will be used if this is set)particleColorMax
- optional three-component vector defining the maximum rgb values for the chain particles
-
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Adds terraria style hooks to minecraft
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thecodewarrior/Hooked
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Adds terraria style hooks to minecraft
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