All my working experience with p5js
-
Updated
Jul 29, 2023 - JavaScript
A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
All my working experience with p5js
This is the new version of my maze generator, now made with .NET Core.
Visualizing maze generation and graph traversal
A visualization tool for various maze algorithms and pathfinding algorithms.
Implementation of Search Algorithms in a Maze. Demo available at http://maze.lodur.com.br/
Algernon is a JS library for efficiently generating, solving, and rendering mazes.
A maze generator and solver.
Maze Generation & Pathfinding
Typescript maze generator
An experimental 2D maze game made with HTML5 canvas and JavaScript.
Visualization of maze generation with Prim's algorithm and maze traversal with A*, Dijkstra's, BFS and DFS
A visualizer to visualize path fining algorithms like A* and Dijkstra, and the maze generating algorithms like Prim's and Kruskal's. This visualizer is created by react.js.
A pretty cliche project... I know. I saw my friend building his own pathfinder and I decide to flex my own graph theory skills. In a week's time of work, I present to you AsuPathFinder, a fun-sized pathfinding / maze generating sandbox with a ton of playful features. Check it out here: https://asdera.github.io/AsuPathFinder/
Web-based maze generator and solver
Aldous-Broder algorithm for maze generation implemented with p5.js
A maze generator in p5.js using the depth-first-search-recursive-backtracker algorithm.
Path finding and maze generating visualisation
My very first full size webgame, created in HTML canvas with javascript.
simple DFS-based maze generator, inspired by a video of @CodingTrain
Visualization tool for maze generating algorithms