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2 changes: 2 additions & 0 deletions Sprint-1/1-key-exercises/1-count.js
Original file line number Diff line number Diff line change
Expand Up @@ -4,3 +4,5 @@ count = count + 1;

// Line 1 is a variable declaration, creating the count variable with an initial value of 0
// Describe what line 3 is doing, in particular focus on what = is doing

//in line 3 the count plus 1 is assigned to the previously declared and assigned variable count

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Good explanation!

3 changes: 2 additions & 1 deletion Sprint-1/1-key-exercises/2-initials.js
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,8 @@ let lastName = "Johnson";
// Declare a variable called initials that stores the first character of each string.
// This should produce the string "CKJ", but you must not write the characters C, K, or J in the code of your solution.

let initials = ``;
let initials = [firstName[0], middleName[0], lastName[0]];
let solution = initials.join('');

// https://www.google.com/search?q=get+first+character+of+string+mdn

9 changes: 7 additions & 2 deletions Sprint-1/1-key-exercises/3-paths.js
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,12 @@ console.log(`The base part of ${filePath} is ${base}`);
// Create a variable to store the dir part of the filePath variable
// Create a variable to store the ext part of the variable

const dir = ;
const ext = ;

// dir: The part of the path before the last slash (/), which represents the directory.
// base: The file name with the extension, which is everything after the last slash (/).
// ext: The file extension, which is the part after the last period (.) in the base file name.

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Good explanations


const dir = filePath.slice(0, lastSlashIndex);
const ext = base.theLastIndexOf('.');

// https://www.google.com/search?q=slice+mdn
7 changes: 7 additions & 0 deletions Sprint-1/1-key-exercises/4-random.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,3 +7,10 @@ const num = Math.floor(Math.random() * (maximum - minimum + 1)) + minimum;
// Try breaking down the expression and using documentation to explain what it means
// It will help to think about the order in which expressions are evaluated
// Try logging the value of num and running the program several times to build an idea of what the program is doing
console.log(num)

//gets a random number between 1 and 100
//math.floor random float between 0 and 1, < 1
//math.floor round down to int
// + 1 to inlude max value so 100

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Good step by step comments 👍


4 changes: 2 additions & 2 deletions Sprint-1/2-mandatory-errors/0.js
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
This is just an instruction for the first activity - but it is just for human consumption
We don't want the computer to run these 2 lines - how can we solve this problem?
// This is just an instruction for the first activity - but it is just for human consumption
// We don't want the computer to run these 2 lines - how can we solve this problem?
7 changes: 5 additions & 2 deletions Sprint-1/2-mandatory-errors/1.js
Original file line number Diff line number Diff line change
@@ -1,4 +1,7 @@
// trying to create an age variable and then reassign the value by 1

const age = 33;
age = age + 1;
// const age = 33;
let age = 33;
// age = age + 1;
age = age ++;

5 changes: 4 additions & 1 deletion Sprint-1/2-mandatory-errors/2.js
Original file line number Diff line number Diff line change
@@ -1,5 +1,8 @@
// Currently trying to print the string "I was born in Bolton" but it isn't working...
// what's the error ?

console.log(`I was born in ${cityOfBirth}`);
// console.log(`I was born in ${cityOfBirth}`);
// const cityOfBirth = "Bolton";

const cityOfBirth = "Bolton";
console.log(`I was born in ${cityOfBirth}`);
9 changes: 7 additions & 2 deletions Sprint-1/2-mandatory-errors/3.js
Original file line number Diff line number Diff line change
@@ -1,9 +1,14 @@
const cardNumber = 4533787178994213;
const last4Digits = cardNumber.slice(-4);

// const last4Digits = cardNumber.slice(-4);

// The last4Digits variable should store the last 4 digits of cardNumber
// However, the code isn't working
// However, the code isn't working
// Before running the code, make and explain a prediction about why the code won't work
// Then run the code and see what error it gives.
// Consider: Why does it give this error? Is this what I predicted? If not, what's different?
// Then try updating the expression last4Digits is assigned to, in order to get the correct value

// slice works on strings, not integers

const last4Digits = cardNumber.toString().slice(-4);
4 changes: 3 additions & 1 deletion Sprint-1/2-mandatory-errors/4.js
Original file line number Diff line number Diff line change
@@ -1,2 +1,4 @@
const 12HourClockTime = "20:53";
const 24hourClockTime = "08:53";
const 24hourClockTime = "08:53";

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Have you noticed the errors here? Try running this file and see what happens

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fixed


//there are no instructions here
12 changes: 7 additions & 5 deletions Sprint-1/3-mandatory-interpret/1-percentage-change.js
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,8 @@ let carPrice = "10,000";
let priceAfterOneYear = "8,543";

carPrice = Number(carPrice.replaceAll(",", ""));
priceAfterOneYear = Number(priceAfterOneYear.replaceAll("," ""));
// priceAfterOneYear = Number(priceAfterOneYear.replaceAll("," "")); missing ,
priceAfterOneYear = Number(priceAfterOneYear.replaceAll(",", ""));

const priceDifference = carPrice - priceAfterOneYear;
const percentageChange = (priceDifference / carPrice) * 100;
Expand All @@ -12,11 +13,12 @@ console.log(`The percentage change is ${percentageChange}`);
// Read the code and then answer the questions below

// a) How many function calls are there in this file? Write down all the lines where a function call is made

//3

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What lines do you think are using a function call?

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What lines do you think are using a function call?

4 twice, 6 twice, 11

// b) Run the code and identify the line where the error is coming from - why is this error occurring? How can you fix this problem?

// 4
// c) Identify all the lines that are variable reassignment statements

// 4, 6
// d) Identify all the lines that are variable declarations

// 1, 2, 8, 9
// e) Describe what the expression Number(carPrice.replaceAll(",","")) is doing - what is the purpose of this expression?
// replace all instances a , with ""
14 changes: 8 additions & 6 deletions Sprint-1/3-mandatory-interpret/2-time-format.js
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
const movieLength = 8784; // length of movie in seconds
// const movieLength = 8784; // length of movie in seconds
const movieLength = -2; // length of movie in seconds

const remainingSeconds = movieLength % 60;
const totalMinutes = (movieLength - remainingSeconds) / 60;
Expand All @@ -12,14 +13,15 @@ console.log(result);
// For the piece of code above, read the code and then answer the following questions

// a) How many variable declarations are there in this program?

// 6
// b) How many function calls are there?

// 0

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Would we count console.log() as a function call?

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yes we do, my error

// c) Using documentation, explain what the expression movieLength % 60 represents
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Arithmetic_Operators

// it calculates whats the reminder of dividing total minutes by 60
// d) Interpret line 4, what does the expression assigned to totalMinutes mean?

// it calculates the length fof the movie minus seconds divided by 60 to get the total time in minutes
// e) What do you think the variable result represents? Can you think of a better name for this variable?

//leftToPlay
// f) Try experimenting with different values of movieLength. Will this code work for all values of movieLength? Explain your answer
// it doesn not produce the correct result for a negative value
4 changes: 4 additions & 0 deletions Sprint-1/3-mandatory-interpret/3-to-pounds.js
Original file line number Diff line number Diff line change
Expand Up @@ -25,3 +25,7 @@ console.log(`£${pounds}.${pence}`);

// To begin, we can start with
// 1. const penceString = "399p": initialises a string variable with the value "399p"
//2 penceStringWithoutTrailingP uses substring method to return the value before the p
//3 padStart method is used to add 0 until the string has the length of 3
//4 substring method is used to return the string value without the final 2
//5 pence adds 00 at the end to achieve the length of 2
10 changes: 10 additions & 0 deletions Sprint-3/1-key-implement/1-get-angle-type.js
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,11 @@
function getAngleType(angle) {
if (angle === 90) return "Right angle";
// read to the end, complete line 36, then pass your test here
else if (angle < 90) return "Acute angle";
else if (angle > 90 && angle < 180) return "Obtuse angle";
else if (angle === 180) return "Straight angle";
else if (angle > 180 && angle < 360) return "Reflex angle";

}

// we're going to use this helper function to make our assertions easier to read
Expand Down Expand Up @@ -43,14 +48,19 @@ assertEquals(acute, "Acute angle");
// When the angle is greater than 90 degrees and less than 180 degrees,
// Then the function should return "Obtuse angle"
const obtuse = getAngleType(120);
assertEquals(obtuse, "Obtuse angle")
// ====> write your test here, and then add a line to pass the test in the function above

// Case 4: Identify Straight Angles:
// When the angle is exactly 180 degrees,
// Then the function should return "Straight angle"
const straight = getAngleType(180);
assertEquals(straight, 'Straight angle')
// ====> write your test here, and then add a line to pass the test in the function above

// Case 5: Identify Reflex Angles:
// When the angle is greater than 180 degrees and less than 360 degrees,
// Then the function should return "Reflex angle"
const reflex = getAngleType(181)
assertEquals(reflex, 'Reflex angle')
// ====> write your test here, and then add a line to pass the test in the function above
15 changes: 14 additions & 1 deletion Sprint-3/1-key-implement/2-is-proper-fraction.js
Original file line number Diff line number Diff line change
Expand Up @@ -8,8 +8,12 @@
// write one test at a time, and make it pass, build your solution up methodically

function isProperFraction(numerator, denominator) {
if (numerator < denominator) return true;
//check if numerator is negative or positive
numerator = numerator < 0 ? Math.abs(numerator) : numerator;
let result = numerator < denominator ? true : false;
return result;
}
//I understand this can be shorter as well return numerator < denominator without putting in variable, this is because it's easier for me

// here's our helper again
function assertEquals(actualOutput, targetOutput) {
Expand Down Expand Up @@ -40,14 +44,23 @@ assertEquals(improperFraction, false);
// target output: true
// Explanation: The fraction -4/7 is a proper fraction because the absolute value of the numerator (4) is less than the denominator (7). The function should return true.
const negativeFraction = isProperFraction(-4, 7);
assertEquals(negativeFraction, true);
// ====> complete with your assertion

// Equal Numerator and Denominator check:
// Input: numerator = 3, denominator = 3
// target output: false
// Explanation: The fraction 3/3 is not a proper fraction because the numerator is equal to the denominator. The function should return false.
const equalFraction = isProperFraction(3, 3);
assertEquals(equalFraction, false)
// ====> complete with your assertion

// Stretch:
// What other scenarios could you test for?

// Zero Numerator and Denominator check:
// Input: numerator = 0, denominator = 4
// target output: false
// Explanation: The fraction 0/3 is not a proper fraction because the numerator is 0. The function should return false.
const zeroFraction = isProperFraction(0, 3);
assertEquals(equalFraction, false)
38 changes: 36 additions & 2 deletions Sprint-3/1-key-implement/3-get-card-value.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,10 +7,37 @@
// complete the rest of the tests and cases
// write one test at a time, and make it pass, build your solution up methodically
// just make one change at a time -- don't rush -- programmers are deep and careful thinkers
// function getCardValue(card) {
// if (card === "A") return 11;
// }// switch (rank) {
// case "A":
// return 11;
// break;
// }

function getCardValue(card) {
if (rank === "A") return 11;
if (card.slice(0, 2) == '10') {
return 10;
}
let rank = card.length > 2 ? card.slice(0,2) : card[0];

if (rank === 'A') {
return 11;
} else if (rank >= 2 && rank <= 9) {
return parseInt(rank);
} else if (rank === 'J' || rank === 'Q' || rank === 'K') {
return 10;
} else
//check if not valid
// const allCards = ['A', 'K', 'Q', 'J', '10', '9', '8', '7', '6', '5', '4', '3', '2'];
// if (!allCards.includes(card))
// here i was getting errors when this condition was at the beginning, so instead I implemented if input oes not match then it is invalid
return "Invalid card rank"

}



// You need to write assertions for your function to check it works in different cases
// we're going to use this helper function to make our assertions easier to read
// if the actual output matches the target output, the test will pass
Expand All @@ -33,19 +60,26 @@ assertEquals(aceofSpades, 11);
// When the function is called with such a card,
// Then it should return the numeric value corresponding to the rank (e.g., "5" should return 5).
const fiveofHearts = getCardValue("5♥");
assertEquals(fiveofHearts, 5);
// ====> write your test here, and then add a line to pass the test in the function above

// Handle Face Cards (J, Q, K):
// Given a card with a rank of "10," "J," "Q," or "K",
// When the function is called with such a card,
// Then it should return the value 10, as these cards are worth 10 points each in blackjack.
const tenofSpades = getCardValue("10♥");
assertEquals(tenofSpades, 10);

// Handle Ace (A):
// Given a card with a rank of "A",
// When the function is called with an Ace,
// Then it should, by default, assume the Ace is worth 11 points, which is a common rule in blackjack.
const aceofSpadesS = getCardValue("A");
assertEquals(aceofSpades, 11);

// Handle Invalid Cards:
// Given a card with an invalid rank (neither a number nor a recognized face card),
// When the function is called with such a card,
// Then it should throw an error indicating "Invalid card rank."
// // Then it should throw an error indicating "Invalid card rank."
const invalid = getCardValue("c");
assertEquals(invalid, 'Invalid card rank');
12 changes: 4 additions & 8 deletions Sprint-3/2-mandatory-rewrite/1-get-angle-type.js
Original file line number Diff line number Diff line change
@@ -1,16 +1,12 @@
function getAngleType(angle) {
if (angle === 90) return "Right angle";
// replace with your completed function from key-implement

else if (angle < 90) return "Acute angle";
else if (angle > 90 && angle < 180) return "Obtuse angle";
else if (angle === 180) return "Straight angle";
else if (angle > 180 && angle < 360) return "Reflex angle";
}








// Don't get bogged down in this detail
// Jest uses CommonJS module syntax by default as it's quite old
// We will upgrade our approach to ES6 modules in the next course module, so for now
Expand Down
27 changes: 12 additions & 15 deletions Sprint-3/2-mandatory-rewrite/1-get-angle-type.test.js
Original file line number Diff line number Diff line change
Expand Up @@ -4,21 +4,18 @@ test("should identify right angle (90°)", () => {
expect(getAngleType(90)).toEqual("Right angle");
});

// REPLACE the comments with the tests
// make your test descriptions as clear and readable as possible

// Case 2: Identify Acute Angles:
// When the angle is less than 90 degrees,
// Then the function should return "Acute angle"
test("should identify acute angle (< 90°)", () => {
expect(getAngleType(60)).toEqual("Acute angle");
});

// Case 3: Identify Obtuse Angles:
// When the angle is greater than 90 degrees and less than 180 degrees,
// Then the function should return "Obtuse angle"
test("should identify obtuse angle (> 90° < 120°)", () => {
expect(getAngleType(111)).toEqual("Obtuse angle");
});

// Case 4: Identify Straight Angles:
// When the angle is exactly 180 degrees,
// Then the function should return "Straight angle"
test("should identify straight angle (180°)", () => {

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Good use of testing!

expect(getAngleType(180)).toEqual("Straight angle");
});

// Case 5: Identify Reflex Angles:
// When the angle is greater than 180 degrees and less than 360 degrees,
// Then the function should return "Reflex angle"
test("should identify reflex angle (> 180° < 360°)", () => {
expect(getAngleType(181)).toEqual("Reflex angle");
});
6 changes: 4 additions & 2 deletions Sprint-3/2-mandatory-rewrite/2-is-proper-fraction.js
Original file line number Diff line number Diff line change
@@ -1,6 +1,8 @@
function isProperFraction(numerator, denominator) {
if (numerator < denominator) return true;
// add your completed function from key-implement here
numerator = numerator < 0 ? Math.abs(numerator) : numerator;
let result = numerator < denominator ? true : false;
return result;
}
// or shorter return numerator < denominator because it already returns a boolean

module.exports = isProperFraction;
9 changes: 9 additions & 0 deletions Sprint-3/2-mandatory-rewrite/2-is-proper-fraction.test.js
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,16 @@ test("should return true for a proper fraction", () => {
});

// Case 2: Identify Improper Fractions:
test("should return false for an improper fraction", () => {
expect(isProperFraction(5, 2)).toEqual(false);
});

// Case 3: Identify Negative Fractions:
test("should return true for a negative fraction", () => {
expect(isProperFraction(-4, 7)).toEqual(true);
});

// Case 4: Identify Equal Numerator and Denominator:
test("should return false for an equal numerator and demnomiator fraction", () => {
expect(isProperFraction(3, 3)).toEqual(false);
});
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